Route font mesh operations through renderer GL

This commit is contained in:
2026-06-03 07:29:09 +02:00
parent e1cce05bd6
commit 4de6f496ad
6 changed files with 279 additions and 77 deletions

View File

@@ -246,7 +246,9 @@ Known local toolchain state:
used before runtime capability detection are cataloged here. Legacy font
atlas texture formats, text mesh buffer targets, attribute component and
normalization tokens, draw primitive/index type, upload usage, and active
texture unit selection also consume the backend mapping. Canvas undo/redo
texture unit selection also consume the backend mapping. Text mesh
buffer/VAO creation, deferred index/vertex uploads, and indexed draw calls
now consume tested `pp_renderer_gl` mesh dispatch contracts too. Canvas undo/redo
dirty-region texture updates and readbacks also consume the backend-owned 2D
texture target, RGBA pixel format, and unsigned-byte component mapping.
`NodeViewport` preview rendering also consumes backend-owned viewport query,