Route font mesh operations through renderer GL
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@@ -183,6 +183,7 @@ struct OpenGlMeshUpload {
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const void* index_data = nullptr;
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std::intptr_t index_byte_count = 0;
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bool indexed = false;
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std::uint32_t vertex_array_count = 2;
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std::span<const OpenGlVertexAttribute> attributes;
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};
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