Add renderer blend state contract
This commit is contained in:
@@ -285,13 +285,14 @@ Known local toolchain state:
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source code reintroduces raw `GL_*`/`WGL_*` constants outside the allowed
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legacy OpenGL implementation files.
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- `pp_renderer_api` exposes a headless `RecordingRenderDevice` that validates
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command order, texture-slot binding, texture-upload byte counts, readback
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bounds, frame-capture sources, destination buffer sizes, and render-target
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blit regions, records render/texture-bind/upload/readback/frame-capture/blit
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commands, and records trace markers without a window or GL context.
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command order, blend state, texture-slot binding, texture-upload byte counts,
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readback bounds, frame-capture sources, destination buffer sizes, and
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render-target blit regions, records render/blend/texture-bind/upload/
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readback/frame-capture/blit commands, and records trace markers without a
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window or GL context.
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- `pano_cli record-render` exposes the recording renderer through JSON
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automation, including texture-bind/upload/readback/frame-capture/blit command
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and byte totals, and is covered by `pano_cli_record_render_smoke` plus
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automation, including blend/texture-bind/upload/readback/frame-capture/blit
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command and byte totals, and is covered by `pano_cli_record_render_smoke` plus
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`pano_cli_record_render_rejects_oversized_target`.
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- `pano_cli simulate-document-history` exposes `pp_document::DocumentHistory`
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apply/undo/redo state through JSON automation and is covered by
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@@ -418,9 +418,9 @@ with texture descriptor, byte-size, viewport, mesh, readback bounds, command
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context, render device, shader program descriptor, mesh, render target,
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readback byte-size helpers, texture-upload/readback command validation,
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frame-capture byte-size helpers, frame-capture command validation,
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render-target blit validation, texture-slot binding validation, trace
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interface validation, and the canonical PanoPainter shader catalog now consumed
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by the legacy OpenGL app initialization path.
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render-target blit validation, texture-slot binding validation, blend-state
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validation, trace interface validation, and the canonical PanoPainter shader
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catalog now consumed by the legacy OpenGL app initialization path.
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`pp_renderer_gl` now exists as the first OpenGL backend library and owns pure
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OpenGL capability detection for framebuffer fetch, map-buffer alignment, and
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float texture support. It also owns the OpenGL texture upload-type mapping used
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@@ -722,8 +722,8 @@ Results:
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PanoPainter shader catalog validation, readback byte-size and command-order
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validation, texture-upload byte-count validation, frame-capture byte-size and
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command-order validation, render-target blit validation, texture-slot binding
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validation, recording texture-bind/upload/readback/frame-capture/blit command
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capture, and invalid catalog rejection.
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validation, blend-state validation, recording blend/texture-bind/upload/
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readback/frame-capture/blit command capture, and invalid catalog rejection.
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- `pp_paint_renderer_compositor_tests` passed.
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- `pp_ui_core_color_tests` passed.
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- `pp_ui_core_layout_value_tests` passed.
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@@ -817,15 +817,16 @@ Results:
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reintroduces raw `GL_*`/`WGL_*` constants outside the allowed legacy OpenGL
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implementation files.
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- `pp_renderer_api` now includes a headless `RecordingRenderDevice` with strict
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command-order/texture-bind/texture-upload/readback/frame-capture/blit
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validation; it records commands, trace markers, texture binds,
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uploads/readbacks, frame captures, and render-target blits, giving automation
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a backend-neutral render path that does not require a window or GL context.
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command-order/blend-state/texture-bind/texture-upload/readback/frame-capture/
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blit validation; it records commands, trace markers, blend state, texture
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binds, uploads/readbacks, frame captures, and render-target blits, giving
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automation a backend-neutral render path that does not require a window or GL
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context.
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- `pano_cli record-render` exercises that headless recording renderer and emits
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JSON command counts, target dimensions, backend name, trace/draw summary, and
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texture-bind/upload/readback/frame-capture/blit command/byte totals for agent
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automation, with an expected-failure smoke for oversized render/readback
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targets.
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blend-state plus texture-bind/upload/readback/frame-capture/blit command/byte
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totals for agent automation, with an expected-failure smoke for oversized
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render/readback targets.
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- `pano_cli simulate-document-history` exercises pure document history
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apply/undo/redo behavior and emits JSON layer/frame/history state for agent
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automation.
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@@ -122,6 +122,24 @@ pp::foundation::Status RecordingCommandContext::set_viewport(Viewport viewport)
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return pp::foundation::Status::success();
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}
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pp::foundation::Status RecordingCommandContext::set_blend_state(BlendState state) noexcept
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{
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if (!in_render_pass_) {
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return pp::foundation::Status::invalid_argument("render pass has not begun");
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}
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const auto status = validate_blend_state(state);
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if (!status.ok()) {
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return status;
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}
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push_command(commands_, RecordedRenderCommand {
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.kind = RecordedRenderCommandKind::set_blend_state,
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.blend_state = state,
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});
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return pp::foundation::Status::success();
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}
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pp::foundation::Status RecordingCommandContext::bind_shader(IShaderProgram& shader) noexcept
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{
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if (!in_render_pass_) {
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@@ -400,6 +418,8 @@ const char* recorded_render_command_kind_name(RecordedRenderCommandKind kind) no
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return "begin_render_pass";
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case RecordedRenderCommandKind::set_viewport:
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return "set_viewport";
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case RecordedRenderCommandKind::set_blend_state:
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return "set_blend_state";
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case RecordedRenderCommandKind::bind_shader:
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return "bind_shader";
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case RecordedRenderCommandKind::bind_texture:
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@@ -10,6 +10,7 @@ namespace pp::renderer {
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enum class RecordedRenderCommandKind : std::uint8_t {
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begin_render_pass,
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set_viewport,
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set_blend_state,
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bind_shader,
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bind_texture,
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bind_mesh,
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@@ -27,6 +28,7 @@ struct RecordedRenderCommand {
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TextureDesc target_desc {};
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ClearColor clear_color {};
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Viewport viewport {};
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BlendState blend_state {};
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MeshDesc mesh_desc {};
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TextureDesc texture_desc {};
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std::uint32_t texture_slot = 0;
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@@ -98,6 +100,7 @@ public:
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IRenderTarget& target,
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ClearColor clear_color) noexcept override;
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[[nodiscard]] pp::foundation::Status set_viewport(Viewport viewport) noexcept override;
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[[nodiscard]] pp::foundation::Status set_blend_state(BlendState state) noexcept override;
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[[nodiscard]] pp::foundation::Status bind_shader(IShaderProgram& shader) noexcept override;
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[[nodiscard]] pp::foundation::Status bind_texture(
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std::uint32_t slot,
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@@ -131,6 +131,63 @@ pp::foundation::Status validate_viewport(Viewport viewport, Extent2D target_exte
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return pp::foundation::Status::success();
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}
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pp::foundation::Status validate_blend_factor(BlendFactor factor) noexcept
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{
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switch (factor) {
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case BlendFactor::zero:
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case BlendFactor::one:
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case BlendFactor::source_alpha:
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case BlendFactor::one_minus_source_alpha:
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case BlendFactor::destination_alpha:
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case BlendFactor::one_minus_destination_alpha:
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return pp::foundation::Status::success();
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}
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return pp::foundation::Status::invalid_argument("blend factor is not supported");
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}
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pp::foundation::Status validate_blend_op(BlendOp op) noexcept
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{
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switch (op) {
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case BlendOp::add:
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case BlendOp::subtract:
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case BlendOp::reverse_subtract:
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return pp::foundation::Status::success();
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}
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return pp::foundation::Status::invalid_argument("blend operation is not supported");
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}
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pp::foundation::Status validate_blend_state(BlendState state) noexcept
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{
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const auto source_color = validate_blend_factor(state.source_color);
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if (!source_color.ok()) {
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return source_color;
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}
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const auto destination_color = validate_blend_factor(state.destination_color);
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if (!destination_color.ok()) {
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return destination_color;
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}
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const auto color_op = validate_blend_op(state.color_op);
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if (!color_op.ok()) {
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return color_op;
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}
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const auto source_alpha = validate_blend_factor(state.source_alpha);
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if (!source_alpha.ok()) {
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return source_alpha;
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}
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const auto destination_alpha = validate_blend_factor(state.destination_alpha);
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if (!destination_alpha.ok()) {
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return destination_alpha;
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}
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return validate_blend_op(state.alpha_op);
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}
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pp::foundation::Status validate_mesh_desc(MeshDesc desc) noexcept
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{
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if (desc.vertex_count == 0) {
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@@ -324,4 +381,38 @@ const char* blit_filter_name(BlitFilter filter) noexcept
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return "unknown";
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}
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const char* blend_factor_name(BlendFactor factor) noexcept
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{
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switch (factor) {
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case BlendFactor::zero:
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return "zero";
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case BlendFactor::one:
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return "one";
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case BlendFactor::source_alpha:
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return "source_alpha";
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case BlendFactor::one_minus_source_alpha:
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return "one_minus_source_alpha";
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case BlendFactor::destination_alpha:
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return "destination_alpha";
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case BlendFactor::one_minus_destination_alpha:
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return "one_minus_destination_alpha";
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}
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return "unknown";
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}
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const char* blend_op_name(BlendOp op) noexcept
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{
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switch (op) {
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case BlendOp::add:
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return "add";
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case BlendOp::subtract:
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return "subtract";
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case BlendOp::reverse_subtract:
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return "reverse_subtract";
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}
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return "unknown";
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}
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}
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@@ -65,6 +65,35 @@ enum class BlitFilter : std::uint8_t {
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linear,
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};
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enum class BlendFactor : std::uint8_t {
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zero,
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one,
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source_alpha,
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one_minus_source_alpha,
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destination_alpha,
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one_minus_destination_alpha,
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};
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enum class BlendOp : std::uint8_t {
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add,
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subtract,
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reverse_subtract,
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};
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struct BlendState {
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bool enabled = false;
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BlendFactor source_color = BlendFactor::one;
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BlendFactor destination_color = BlendFactor::zero;
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BlendOp color_op = BlendOp::add;
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BlendFactor source_alpha = BlendFactor::one;
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BlendFactor destination_alpha = BlendFactor::zero;
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BlendOp alpha_op = BlendOp::add;
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bool write_r = true;
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bool write_g = true;
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bool write_b = true;
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bool write_a = true;
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};
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struct MeshDesc {
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std::uint32_t vertex_count = 0;
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std::uint32_t index_count = 0;
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@@ -126,6 +155,7 @@ public:
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IRenderTarget& target,
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ClearColor clear_color) noexcept = 0;
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[[nodiscard]] virtual pp::foundation::Status set_viewport(Viewport viewport) noexcept = 0;
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[[nodiscard]] virtual pp::foundation::Status set_blend_state(BlendState state) noexcept = 0;
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[[nodiscard]] virtual pp::foundation::Status bind_shader(IShaderProgram& shader) noexcept = 0;
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[[nodiscard]] virtual pp::foundation::Status bind_texture(
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std::uint32_t slot,
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@@ -163,6 +193,9 @@ public:
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[[nodiscard]] std::uint32_t bytes_per_pixel(TextureFormat format) noexcept;
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[[nodiscard]] pp::foundation::Status validate_extent(Extent2D extent) noexcept;
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[[nodiscard]] pp::foundation::Status validate_viewport(Viewport viewport, Extent2D target_extent) noexcept;
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[[nodiscard]] pp::foundation::Status validate_blend_factor(BlendFactor factor) noexcept;
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[[nodiscard]] pp::foundation::Status validate_blend_op(BlendOp op) noexcept;
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[[nodiscard]] pp::foundation::Status validate_blend_state(BlendState state) noexcept;
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[[nodiscard]] pp::foundation::Status validate_mesh_desc(MeshDesc desc) noexcept;
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[[nodiscard]] pp::foundation::Status validate_texture_slot(std::uint32_t slot) noexcept;
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[[nodiscard]] pp::foundation::Status validate_shader_program_desc(ShaderProgramDesc desc) noexcept;
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@@ -179,5 +212,7 @@ public:
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[[nodiscard]] const char* texture_format_name(TextureFormat format) noexcept;
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[[nodiscard]] const char* primitive_topology_name(PrimitiveTopology topology) noexcept;
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[[nodiscard]] const char* blit_filter_name(BlitFilter filter) noexcept;
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[[nodiscard]] const char* blend_factor_name(BlendFactor factor) noexcept;
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[[nodiscard]] const char* blend_op_name(BlendOp op) noexcept;
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}
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@@ -365,7 +365,7 @@ if(TARGET pano_cli)
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COMMAND pano_cli record-render --width 32 --height 16)
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set_tests_properties(pano_cli_record_render_smoke PROPERTIES
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LABELS "renderer;integration;desktop-fast"
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PASS_REGULAR_EXPRESSION "\"backend\":\"recording\".*\"width\":32.*\"height\":16.*\"commands\":12.*\"drawCommands\":1.*\"bindTextureCommands\":1.*\"boundTextureBytes\":2048.*\"uploadCommands\":1.*\"uploadBytes\":4.*\"readbackCommands\":1.*\"readbackBytes\":2048.*\"captureCommands\":1.*\"captureBytes\":2048.*\"blitCommands\":1.*\"blitSourceBytes\":2048.*\"blitDestinationBytes\":2048")
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PASS_REGULAR_EXPRESSION "\"backend\":\"recording\".*\"width\":32.*\"height\":16.*\"commands\":13.*\"drawCommands\":1.*\"blendCommands\":1.*\"bindTextureCommands\":1.*\"boundTextureBytes\":2048.*\"uploadCommands\":1.*\"uploadBytes\":4.*\"readbackCommands\":1.*\"readbackBytes\":2048.*\"captureCommands\":1.*\"captureBytes\":2048.*\"blitCommands\":1.*\"blitSourceBytes\":2048.*\"blitDestinationBytes\":2048")
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add_test(NAME pano_cli_record_render_rejects_oversized_target
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COMMAND "${CMAKE_COMMAND}"
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@@ -10,6 +10,11 @@
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using pp::foundation::StatusCode;
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using pp::renderer::BlitFilter;
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using pp::renderer::blit_filter_name;
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using pp::renderer::BlendFactor;
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using pp::renderer::blend_factor_name;
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using pp::renderer::BlendOp;
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using pp::renderer::blend_op_name;
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using pp::renderer::BlendState;
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using pp::renderer::ClearColor;
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using pp::renderer::Extent2D;
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using pp::renderer::frame_capture_byte_size;
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@@ -47,6 +52,9 @@ using pp::renderer::texture_format_name;
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using pp::renderer::validate_extent;
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using pp::renderer::validate_blit_descs;
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using pp::renderer::validate_blit_filter;
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using pp::renderer::validate_blend_factor;
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using pp::renderer::validate_blend_op;
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using pp::renderer::validate_blend_state;
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using pp::renderer::validate_mesh_desc;
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using pp::renderer::validate_readback_region;
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using pp::renderer::validate_shader_catalog;
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@@ -148,6 +156,19 @@ public:
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return pp::foundation::Status::success();
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}
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[[nodiscard]] pp::foundation::Status set_blend_state(BlendState state) noexcept override
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{
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if (!in_render_pass) {
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return pp::foundation::Status::invalid_argument("render pass has not begun");
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}
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const auto status = validate_blend_state(state);
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if (!status.ok()) {
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return status;
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}
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last_blend_state = state;
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return pp::foundation::Status::success();
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}
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[[nodiscard]] pp::foundation::Status bind_texture(
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std::uint32_t slot,
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pp::renderer::ITexture2D& texture) noexcept override
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@@ -265,6 +286,7 @@ public:
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bool in_render_pass = false;
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const char* shader_name = nullptr;
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BlendState last_blend_state {};
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std::uint32_t last_texture_slot = 0;
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std::uint64_t last_texture_bytes = 0;
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std::uint64_t last_upload_bytes = 0;
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@@ -437,6 +459,41 @@ void validates_blit_contract(pp::tests::Harness& h)
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PP_EXPECT(h, blit_filter_name(static_cast<BlitFilter>(255)) == std::string_view("unknown"));
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}
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void validates_blend_contract(pp::tests::Harness& h)
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{
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const BlendState alpha_blend {
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.enabled = true,
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.source_color = BlendFactor::source_alpha,
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.destination_color = BlendFactor::one_minus_source_alpha,
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.color_op = BlendOp::add,
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.source_alpha = BlendFactor::one,
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.destination_alpha = BlendFactor::one_minus_source_alpha,
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.alpha_op = BlendOp::add,
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};
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PP_EXPECT(h, validate_blend_state(alpha_blend).ok());
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PP_EXPECT(h, validate_blend_factor(BlendFactor::destination_alpha).ok());
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PP_EXPECT(h, validate_blend_op(BlendOp::reverse_subtract).ok());
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PP_EXPECT(h, blend_factor_name(BlendFactor::one_minus_destination_alpha)
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== std::string_view("one_minus_destination_alpha"));
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PP_EXPECT(h, blend_op_name(BlendOp::subtract) == std::string_view("subtract"));
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auto bad_source = alpha_blend;
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bad_source.source_color = static_cast<BlendFactor>(255);
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auto bad_op = alpha_blend;
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bad_op.alpha_op = static_cast<BlendOp>(255);
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const auto bad_source_status = validate_blend_state(bad_source);
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const auto bad_op_status = validate_blend_state(bad_op);
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PP_EXPECT(h, !bad_source_status.ok());
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PP_EXPECT(h, bad_source_status.code == StatusCode::invalid_argument);
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PP_EXPECT(h, !bad_op_status.ok());
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PP_EXPECT(h, bad_op_status.code == StatusCode::invalid_argument);
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PP_EXPECT(h, blend_factor_name(static_cast<BlendFactor>(255)) == std::string_view("unknown"));
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PP_EXPECT(h, blend_op_name(static_cast<BlendOp>(255)) == std::string_view("unknown"));
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}
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void validates_viewports_and_mesh_descriptors(pp::tests::Harness& h)
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{
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const Extent2D target { .width = 64, .height = 32 };
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@@ -598,6 +655,12 @@ void renderer_interfaces_support_backend_neutral_dispatch(pp::tests::Harness& h)
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auto& context = device.immediate_context();
|
||||
PP_EXPECT(h, context.begin_render_pass(target, ClearColor { .r = 0.1F, .g = 0.2F, .b = 0.3F, .a = 1.0F }).ok());
|
||||
PP_EXPECT(h, context.set_viewport(Viewport { .x = 0, .y = 0, .width = 64, .height = 32 }).ok());
|
||||
PP_EXPECT(h, context.set_blend_state(BlendState {
|
||||
.enabled = true,
|
||||
.source_color = BlendFactor::source_alpha,
|
||||
.destination_color = BlendFactor::one_minus_source_alpha,
|
||||
})
|
||||
.ok());
|
||||
PP_EXPECT(h, context.bind_shader(shader).ok());
|
||||
PP_EXPECT(h, context.bind_texture(2, texture).ok());
|
||||
PP_EXPECT(h, context.bind_mesh(mesh).ok());
|
||||
@@ -626,6 +689,9 @@ void renderer_interfaces_support_backend_neutral_dispatch(pp::tests::Harness& h)
|
||||
BlitFilter::linear)
|
||||
.ok());
|
||||
PP_EXPECT(h, device.context.shader_name == std::string_view("fake-shader"));
|
||||
PP_EXPECT(h, device.context.last_blend_state.enabled);
|
||||
PP_EXPECT(h, device.context.last_blend_state.source_color == BlendFactor::source_alpha);
|
||||
PP_EXPECT(h, device.context.last_blend_state.destination_color == BlendFactor::one_minus_source_alpha);
|
||||
PP_EXPECT(h, device.context.last_texture_slot == 2U);
|
||||
PP_EXPECT(h, device.context.last_texture_bytes == 8192U);
|
||||
PP_EXPECT(h, device.context.last_upload_bytes == 80U);
|
||||
@@ -665,6 +731,14 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
|
||||
auto& context = device.immediate_context();
|
||||
PP_EXPECT(h, context.begin_render_pass(target, ClearColor { .r = 0.2F, .g = 0.3F, .b = 0.4F, .a = 1.0F }).ok());
|
||||
PP_EXPECT(h, context.set_viewport(Viewport { .x = 0, .y = 0, .width = 64, .height = 32 }).ok());
|
||||
PP_EXPECT(h, context.set_blend_state(BlendState {
|
||||
.enabled = true,
|
||||
.source_color = BlendFactor::source_alpha,
|
||||
.destination_color = BlendFactor::one_minus_source_alpha,
|
||||
.source_alpha = BlendFactor::one,
|
||||
.destination_alpha = BlendFactor::one_minus_source_alpha,
|
||||
})
|
||||
.ok());
|
||||
PP_EXPECT(h, context.bind_shader(shader).ok());
|
||||
PP_EXPECT(h, context.bind_texture(1, texture).ok());
|
||||
PP_EXPECT(h, context.bind_mesh(mesh).ok());
|
||||
@@ -672,7 +746,7 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
|
||||
context.end_render_pass();
|
||||
|
||||
const auto commands = device.commands();
|
||||
PP_EXPECT(h, commands.size() == 8U);
|
||||
PP_EXPECT(h, commands.size() == 9U);
|
||||
PP_EXPECT(h, commands[0].kind == RecordedRenderCommandKind::trace_marker);
|
||||
PP_EXPECT(h, commands[0].component == std::string_view("renderer"));
|
||||
PP_EXPECT(h, commands[0].name == std::string_view("frame"));
|
||||
@@ -681,17 +755,21 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
|
||||
PP_EXPECT(h, commands[1].clear_color.a == 1.0F);
|
||||
PP_EXPECT(h, commands[2].kind == RecordedRenderCommandKind::set_viewport);
|
||||
PP_EXPECT(h, commands[2].viewport.height == 32U);
|
||||
PP_EXPECT(h, commands[3].kind == RecordedRenderCommandKind::bind_shader);
|
||||
PP_EXPECT(h, commands[3].name == std::string_view("recorded-shader"));
|
||||
PP_EXPECT(h, commands[4].kind == RecordedRenderCommandKind::bind_texture);
|
||||
PP_EXPECT(h, commands[4].texture_slot == 1U);
|
||||
PP_EXPECT(h, commands[4].texture_desc.extent.height == 32U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands[4].kind) == std::string_view("bind_texture"));
|
||||
PP_EXPECT(h, commands[5].kind == RecordedRenderCommandKind::bind_mesh);
|
||||
PP_EXPECT(h, commands[5].mesh_desc.vertex_count == 3U);
|
||||
PP_EXPECT(h, commands[6].kind == RecordedRenderCommandKind::draw);
|
||||
PP_EXPECT(h, commands[7].kind == RecordedRenderCommandKind::end_render_pass);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands[6].kind) == std::string_view("draw"));
|
||||
PP_EXPECT(h, commands[3].kind == RecordedRenderCommandKind::set_blend_state);
|
||||
PP_EXPECT(h, commands[3].blend_state.enabled);
|
||||
PP_EXPECT(h, commands[3].blend_state.destination_color == BlendFactor::one_minus_source_alpha);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands[3].kind) == std::string_view("set_blend_state"));
|
||||
PP_EXPECT(h, commands[4].kind == RecordedRenderCommandKind::bind_shader);
|
||||
PP_EXPECT(h, commands[4].name == std::string_view("recorded-shader"));
|
||||
PP_EXPECT(h, commands[5].kind == RecordedRenderCommandKind::bind_texture);
|
||||
PP_EXPECT(h, commands[5].texture_slot == 1U);
|
||||
PP_EXPECT(h, commands[5].texture_desc.extent.height == 32U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands[5].kind) == std::string_view("bind_texture"));
|
||||
PP_EXPECT(h, commands[6].kind == RecordedRenderCommandKind::bind_mesh);
|
||||
PP_EXPECT(h, commands[6].mesh_desc.vertex_count == 3U);
|
||||
PP_EXPECT(h, commands[7].kind == RecordedRenderCommandKind::draw);
|
||||
PP_EXPECT(h, commands[8].kind == RecordedRenderCommandKind::end_render_pass);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands[7].kind) == std::string_view("draw"));
|
||||
|
||||
PP_EXPECT(h, context.upload_texture(
|
||||
texture,
|
||||
@@ -699,12 +777,12 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
|
||||
upload_bytes)
|
||||
.ok());
|
||||
const auto commands_after_upload = device.commands();
|
||||
PP_EXPECT(h, commands_after_upload.size() == 9U);
|
||||
PP_EXPECT(h, commands_after_upload[8].kind == RecordedRenderCommandKind::upload_texture);
|
||||
PP_EXPECT(h, commands_after_upload[8].texture_desc.extent.width == 64U);
|
||||
PP_EXPECT(h, commands_after_upload[8].readback_region.x == 4U);
|
||||
PP_EXPECT(h, commands_after_upload[8].upload_bytes == 96U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_upload[8].kind) == std::string_view("upload_texture"));
|
||||
PP_EXPECT(h, commands_after_upload.size() == 10U);
|
||||
PP_EXPECT(h, commands_after_upload[9].kind == RecordedRenderCommandKind::upload_texture);
|
||||
PP_EXPECT(h, commands_after_upload[9].texture_desc.extent.width == 64U);
|
||||
PP_EXPECT(h, commands_after_upload[9].readback_region.x == 4U);
|
||||
PP_EXPECT(h, commands_after_upload[9].upload_bytes == 96U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_upload[9].kind) == std::string_view("upload_texture"));
|
||||
|
||||
PP_EXPECT(h, context.read_texture(
|
||||
texture,
|
||||
@@ -712,22 +790,22 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
|
||||
readback_buffer)
|
||||
.ok());
|
||||
const auto commands_after_readback = device.commands();
|
||||
PP_EXPECT(h, commands_after_readback.size() == 10U);
|
||||
PP_EXPECT(h, commands_after_readback[9].kind == RecordedRenderCommandKind::read_texture);
|
||||
PP_EXPECT(h, commands_after_readback[9].texture_desc.extent.width == 64U);
|
||||
PP_EXPECT(h, commands_after_readback[9].readback_region.x == 4U);
|
||||
PP_EXPECT(h, commands_after_readback[9].readback_region.height == 3U);
|
||||
PP_EXPECT(h, commands_after_readback[9].readback_bytes == 96U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_readback[9].kind) == std::string_view("read_texture"));
|
||||
PP_EXPECT(h, commands_after_readback.size() == 11U);
|
||||
PP_EXPECT(h, commands_after_readback[10].kind == RecordedRenderCommandKind::read_texture);
|
||||
PP_EXPECT(h, commands_after_readback[10].texture_desc.extent.width == 64U);
|
||||
PP_EXPECT(h, commands_after_readback[10].readback_region.x == 4U);
|
||||
PP_EXPECT(h, commands_after_readback[10].readback_region.height == 3U);
|
||||
PP_EXPECT(h, commands_after_readback[10].readback_bytes == 96U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_readback[10].kind) == std::string_view("read_texture"));
|
||||
|
||||
PP_EXPECT(h, context.capture_frame(target, readback_buffer).ok());
|
||||
const auto commands_after_capture = device.commands();
|
||||
PP_EXPECT(h, commands_after_capture.size() == 11U);
|
||||
PP_EXPECT(h, commands_after_capture[10].kind == RecordedRenderCommandKind::capture_frame);
|
||||
PP_EXPECT(h, commands_after_capture[10].target_desc.extent.width == 64U);
|
||||
PP_EXPECT(h, commands_after_capture[10].target_desc.extent.height == 32U);
|
||||
PP_EXPECT(h, commands_after_capture[10].capture_bytes == 8192U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_capture[10].kind) == std::string_view("capture_frame"));
|
||||
PP_EXPECT(h, commands_after_capture.size() == 12U);
|
||||
PP_EXPECT(h, commands_after_capture[11].kind == RecordedRenderCommandKind::capture_frame);
|
||||
PP_EXPECT(h, commands_after_capture[11].target_desc.extent.width == 64U);
|
||||
PP_EXPECT(h, commands_after_capture[11].target_desc.extent.height == 32U);
|
||||
PP_EXPECT(h, commands_after_capture[11].capture_bytes == 8192U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_capture[11].kind) == std::string_view("capture_frame"));
|
||||
|
||||
PP_EXPECT(h, context.blit_render_target(
|
||||
target,
|
||||
@@ -737,16 +815,16 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
|
||||
BlitFilter::linear)
|
||||
.ok());
|
||||
const auto commands_after_blit = device.commands();
|
||||
PP_EXPECT(h, commands_after_blit.size() == 12U);
|
||||
PP_EXPECT(h, commands_after_blit[11].kind == RecordedRenderCommandKind::blit_render_target);
|
||||
PP_EXPECT(h, commands_after_blit[11].source_desc.extent.width == 64U);
|
||||
PP_EXPECT(h, commands_after_blit[11].destination_desc.extent.height == 32U);
|
||||
PP_EXPECT(h, commands_after_blit[11].source_region.width == 16U);
|
||||
PP_EXPECT(h, commands_after_blit[11].destination_region.x == 2U);
|
||||
PP_EXPECT(h, commands_after_blit[11].blit_filter == BlitFilter::linear);
|
||||
PP_EXPECT(h, commands_after_blit[11].blit_source_bytes == 512U);
|
||||
PP_EXPECT(h, commands_after_blit[11].blit_destination_bytes == 128U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_blit[11].kind) == std::string_view("blit_render_target"));
|
||||
PP_EXPECT(h, commands_after_blit.size() == 13U);
|
||||
PP_EXPECT(h, commands_after_blit[12].kind == RecordedRenderCommandKind::blit_render_target);
|
||||
PP_EXPECT(h, commands_after_blit[12].source_desc.extent.width == 64U);
|
||||
PP_EXPECT(h, commands_after_blit[12].destination_desc.extent.height == 32U);
|
||||
PP_EXPECT(h, commands_after_blit[12].source_region.width == 16U);
|
||||
PP_EXPECT(h, commands_after_blit[12].destination_region.x == 2U);
|
||||
PP_EXPECT(h, commands_after_blit[12].blit_filter == BlitFilter::linear);
|
||||
PP_EXPECT(h, commands_after_blit[12].blit_source_bytes == 512U);
|
||||
PP_EXPECT(h, commands_after_blit[12].blit_destination_bytes == 128U);
|
||||
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_blit[12].kind) == std::string_view("blit_render_target"));
|
||||
|
||||
device.clear();
|
||||
PP_EXPECT(h, device.commands().empty());
|
||||
@@ -788,6 +866,10 @@ void recording_renderer_rejects_invalid_command_order_and_targets(pp::tests::Har
|
||||
PP_EXPECT(h, !draw_before_begin.ok());
|
||||
PP_EXPECT(h, draw_before_begin.code == StatusCode::invalid_argument);
|
||||
|
||||
const auto blend_before_begin = context.set_blend_state(BlendState {});
|
||||
PP_EXPECT(h, !blend_before_begin.ok());
|
||||
PP_EXPECT(h, blend_before_begin.code == StatusCode::invalid_argument);
|
||||
|
||||
const auto invalid_target = context.begin_render_pass(non_render_target, ClearColor {});
|
||||
PP_EXPECT(h, !invalid_target.ok());
|
||||
PP_EXPECT(h, invalid_target.code == StatusCode::invalid_argument);
|
||||
@@ -825,6 +907,19 @@ void recording_renderer_rejects_invalid_command_order_and_targets(pp::tests::Har
|
||||
PP_EXPECT(h, !nested_begin.ok());
|
||||
PP_EXPECT(h, nested_begin.code == StatusCode::invalid_argument);
|
||||
|
||||
auto invalid_blend = BlendState {};
|
||||
invalid_blend.source_color = static_cast<BlendFactor>(255);
|
||||
const auto invalid_blend_state = context.set_blend_state(invalid_blend);
|
||||
PP_EXPECT(h, !invalid_blend_state.ok());
|
||||
PP_EXPECT(h, invalid_blend_state.code == StatusCode::invalid_argument);
|
||||
|
||||
PP_EXPECT(h, context.set_blend_state(BlendState {
|
||||
.enabled = true,
|
||||
.source_color = BlendFactor::source_alpha,
|
||||
.destination_color = BlendFactor::one_minus_source_alpha,
|
||||
})
|
||||
.ok());
|
||||
|
||||
const auto draw_without_bindings = context.draw();
|
||||
PP_EXPECT(h, !draw_without_bindings.ok());
|
||||
PP_EXPECT(h, draw_without_bindings.code == StatusCode::invalid_argument);
|
||||
@@ -851,6 +946,10 @@ void recording_renderer_rejects_invalid_command_order_and_targets(pp::tests::Har
|
||||
PP_EXPECT(h, !viewport_after_end.ok());
|
||||
PP_EXPECT(h, viewport_after_end.code == StatusCode::invalid_argument);
|
||||
|
||||
const auto blend_after_end = context.set_blend_state(BlendState {});
|
||||
PP_EXPECT(h, !blend_after_end.ok());
|
||||
PP_EXPECT(h, blend_after_end.code == StatusCode::invalid_argument);
|
||||
|
||||
const auto bind_texture_after_end = context.bind_texture(0, texture);
|
||||
PP_EXPECT(h, !bind_texture_after_end.ok());
|
||||
PP_EXPECT(h, bind_texture_after_end.code == StatusCode::invalid_argument);
|
||||
@@ -939,6 +1038,7 @@ int main()
|
||||
harness.run("computes_readback_byte_sizes", computes_readback_byte_sizes);
|
||||
harness.run("computes_frame_capture_byte_sizes", computes_frame_capture_byte_sizes);
|
||||
harness.run("validates_blit_contract", validates_blit_contract);
|
||||
harness.run("validates_blend_contract", validates_blend_contract);
|
||||
harness.run("validates_viewports_and_mesh_descriptors", validates_viewports_and_mesh_descriptors);
|
||||
harness.run("validates_shader_program_descriptors", validates_shader_program_descriptors);
|
||||
harness.run("validates_panopainter_shader_catalog", validates_panopainter_shader_catalog);
|
||||
|
||||
@@ -2273,6 +2273,13 @@ int record_render(int argc, char** argv)
|
||||
}
|
||||
|
||||
const auto shader_status = context.bind_shader(shader);
|
||||
const auto blend_status = context.set_blend_state(pp::renderer::BlendState {
|
||||
.enabled = true,
|
||||
.source_color = pp::renderer::BlendFactor::source_alpha,
|
||||
.destination_color = pp::renderer::BlendFactor::one_minus_source_alpha,
|
||||
.source_alpha = pp::renderer::BlendFactor::one,
|
||||
.destination_alpha = pp::renderer::BlendFactor::one_minus_source_alpha,
|
||||
});
|
||||
const auto bind_texture_status = context.bind_texture(0, texture);
|
||||
const auto mesh_status = context.bind_mesh(mesh);
|
||||
const auto draw_status = context.draw();
|
||||
@@ -2282,6 +2289,10 @@ int record_render(int argc, char** argv)
|
||||
print_error("record-render", shader_status.message);
|
||||
return 2;
|
||||
}
|
||||
if (!blend_status.ok()) {
|
||||
print_error("record-render", blend_status.message);
|
||||
return 2;
|
||||
}
|
||||
if (!bind_texture_status.ok()) {
|
||||
print_error("record-render", bind_texture_status.message);
|
||||
return 2;
|
||||
@@ -2337,6 +2348,7 @@ int record_render(int argc, char** argv)
|
||||
}
|
||||
|
||||
std::size_t draw_commands = 0;
|
||||
std::size_t blend_commands = 0;
|
||||
std::size_t bind_texture_commands = 0;
|
||||
std::size_t upload_commands = 0;
|
||||
std::size_t readback_commands = 0;
|
||||
@@ -2353,6 +2365,8 @@ int record_render(int argc, char** argv)
|
||||
for (const auto& command : commands) {
|
||||
if (command.kind == pp::renderer::RecordedRenderCommandKind::draw) {
|
||||
++draw_commands;
|
||||
} else if (command.kind == pp::renderer::RecordedRenderCommandKind::set_blend_state) {
|
||||
++blend_commands;
|
||||
} else if (command.kind == pp::renderer::RecordedRenderCommandKind::bind_texture) {
|
||||
++bind_texture_commands;
|
||||
const auto bound_bytes = pp::renderer::texture_byte_size(command.texture_desc);
|
||||
@@ -2384,6 +2398,7 @@ int record_render(int argc, char** argv)
|
||||
<< ",\"format\":\"rgba8\"}"
|
||||
<< ",\"commands\":" << commands.size()
|
||||
<< ",\"drawCommands\":" << draw_commands
|
||||
<< ",\"blendCommands\":" << blend_commands
|
||||
<< ",\"bindTextureCommands\":" << bind_texture_commands
|
||||
<< ",\"boundTextureBytes\":" << bound_texture_bytes
|
||||
<< ",\"uploadCommands\":" << upload_commands
|
||||
|
||||
Reference in New Issue
Block a user