Share retained stroke preview live pass helper
This commit is contained in:
@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
|
||||
|
||||
## Recent Reductions
|
||||
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview` dual-pass and
|
||||
main-pass frame-loop execution plus full-frame copy-back now route through
|
||||
shared local helpers; checkerboard/background capture ordering, texture-unit
|
||||
binding, mixer ownership, and final composite semantics remain retained in
|
||||
the preview node.
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` main and
|
||||
dual live-pass per-face framebuffer begin/end execution plus pad-face array
|
||||
assembly now route through `legacy_canvas_stroke_execution_services.h`;
|
||||
|
||||
@@ -3103,6 +3103,10 @@ Results:
|
||||
assembly now shares one retained utility, while shader activation timing,
|
||||
texture/sampler binding, framebuffer ownership, pad execution, and final
|
||||
OpenGL draw ordering remain in the legacy Canvas path.
|
||||
- `NodeStrokePreview` dual-pass and main-pass frame-loop execution plus
|
||||
full-frame copy-back now share one local retained helper surface, while
|
||||
checkerboard/background capture ordering, texture-unit binding, mixer
|
||||
ownership, and final composite semantics remain in the preview node.
|
||||
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
|
||||
shares the retained stroke execution helper callback surface, while shader
|
||||
setup, pad color selection, framebuffer ownership, and final OpenGL draw
|
||||
|
||||
@@ -509,6 +509,13 @@ Done Checks:
|
||||
|
||||
Progress Notes:
|
||||
|
||||
- 2026-06-13: `NodeStrokePreview::draw_stroke_immediate()` dual-pass and
|
||||
main-pass frame-loop execution plus full-frame copy-back now route through
|
||||
shared local helpers; checkerboard/background capture ordering, texture-unit
|
||||
binding, mixer ownership, and final composite semantics remain local to the
|
||||
preview node. Next slice should target background/final-copy helpers or
|
||||
pass-level texture binding without reopening the new preview composite
|
||||
helper.
|
||||
- 2026-06-13: `Canvas::stroke_draw` main and dual live-pass per-face
|
||||
framebuffer begin/end execution plus pad-face array assembly now route
|
||||
through `legacy_canvas_stroke_execution_services.h`; shader activation
|
||||
|
||||
@@ -187,6 +187,46 @@ void execute_stroke_preview_frames(
|
||||
}
|
||||
}
|
||||
|
||||
void copy_stroke_preview_framebuffer_to_texture(
|
||||
Texture2D& texture,
|
||||
glm::vec2 size,
|
||||
std::uint32_t texture_unit)
|
||||
{
|
||||
set_active_texture_unit(texture_unit);
|
||||
texture.bind();
|
||||
copy_framebuffer_to_texture_2d(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
static_cast<int>(size.x),
|
||||
static_cast<int>(size.y));
|
||||
}
|
||||
|
||||
template <typename ClearTarget, typename ComputeFrames, typename BeforeFrame, typename DrawSample>
|
||||
void execute_stroke_preview_live_pass(
|
||||
Texture2D& output_texture,
|
||||
glm::vec2 size,
|
||||
bool copy_stroke_destination,
|
||||
ClearTarget&& clear_target,
|
||||
ComputeFrames&& compute_frames,
|
||||
BeforeFrame&& before_frame,
|
||||
DrawSample&& draw_sample)
|
||||
{
|
||||
auto frames = compute_frames();
|
||||
clear_target();
|
||||
execute_stroke_preview_frames(
|
||||
frames,
|
||||
std::forward<BeforeFrame>(before_frame),
|
||||
[&](auto& frame) {
|
||||
draw_sample(frame, output_texture, copy_stroke_destination);
|
||||
});
|
||||
copy_stroke_preview_framebuffer_to_texture(
|
||||
output_texture,
|
||||
size,
|
||||
stroke_preview_composite_slots::kStroke);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
std::atomic_int NodeStrokePreview::s_instances{ 0 };
|
||||
@@ -540,32 +580,27 @@ void NodeStrokePreview::draw_stroke_immediate()
|
||||
|
||||
if (material.dual_pass.enabled)
|
||||
{
|
||||
m_rtt.clear();
|
||||
pp::panopainter::setup_legacy_stroke_dual_shader(material.dual_pass.uses_pattern);
|
||||
set_active_texture_unit(0U);
|
||||
dual_brush->m_tip_texture ?
|
||||
dual_brush->m_tip_texture->bind() :
|
||||
unbind_texture_2d();
|
||||
auto frames_dual = stroke_draw_compute(m_dual_stroke, zoom);
|
||||
execute_stroke_preview_frames(
|
||||
frames_dual,
|
||||
execute_stroke_preview_live_pass(
|
||||
m_tex_dual,
|
||||
size,
|
||||
copy_stroke_destination,
|
||||
[&] {
|
||||
m_rtt.clear();
|
||||
},
|
||||
[&] {
|
||||
return stroke_draw_compute(m_dual_stroke, zoom);
|
||||
},
|
||||
[](auto& frame) {
|
||||
frame.col = { 0, 0, 0, 1 };
|
||||
},
|
||||
[&](auto& frame) {
|
||||
/*auto rect =*/ stroke_draw_samples(frame.shapes, m_tex_dual, copy_stroke_destination);
|
||||
[&](auto& frame, Texture2D& blend_texture, bool copy_destination) {
|
||||
/*auto rect =*/ stroke_draw_samples(frame.shapes, blend_texture, copy_destination);
|
||||
});
|
||||
|
||||
// copy raw stroke to tex
|
||||
set_active_texture_unit(1U);
|
||||
m_tex_dual.bind();
|
||||
copy_framebuffer_to_texture_2d(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
static_cast<int>(size.x),
|
||||
static_cast<int>(size.y));
|
||||
}
|
||||
|
||||
// CHEKCERBOARD
|
||||
@@ -623,10 +658,16 @@ void NodeStrokePreview::draw_stroke_immediate()
|
||||
unbind_texture_2d();
|
||||
set_active_texture_unit(3U);
|
||||
preview_composite_plan.uses_mixer ? m_rtt_mixer.bindTexture() : unbind_texture_2d();
|
||||
auto frames = stroke_draw_compute(m_stroke, zoom);
|
||||
m_rtt.clear();
|
||||
execute_stroke_preview_frames(
|
||||
frames,
|
||||
execute_stroke_preview_live_pass(
|
||||
m_tex,
|
||||
size,
|
||||
copy_stroke_destination,
|
||||
[&] {
|
||||
m_rtt.clear();
|
||||
},
|
||||
[&] {
|
||||
return stroke_draw_compute(m_stroke, zoom);
|
||||
},
|
||||
[&](auto& frame) {
|
||||
if (b->m_tip_mix > 0.f)
|
||||
{
|
||||
@@ -638,23 +679,12 @@ void NodeStrokePreview::draw_stroke_immediate()
|
||||
glm::vec4 { 0, 0, 0, 1 };
|
||||
frame.flow = glm::max(frame.flow, m_min_flow);
|
||||
},
|
||||
[&](auto& frame) {
|
||||
/*auto rect =*/ stroke_draw_samples(frame.shapes, m_tex, copy_stroke_destination);
|
||||
[&](auto& frame, Texture2D& blend_texture, bool copy_destination) {
|
||||
/*auto rect =*/ stroke_draw_samples(frame.shapes, blend_texture, copy_destination);
|
||||
});
|
||||
set_active_texture_unit(3U);
|
||||
m_rtt_mixer.unbindTexture();
|
||||
|
||||
// copy raw stroke to tex
|
||||
set_active_texture_unit(1U);
|
||||
m_tex.bind();
|
||||
copy_framebuffer_to_texture_2d(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
static_cast<int>(size.x),
|
||||
static_cast<int>(size.y));
|
||||
|
||||
// COMPOSITE
|
||||
|
||||
execute_stroke_preview_final_composite_pass(
|
||||
|
||||
Reference in New Issue
Block a user