Share retained stroke preview live pass helper

This commit is contained in:
2026-06-13 10:24:06 +02:00
parent 084f58573f
commit 65b24d9516
4 changed files with 80 additions and 34 deletions

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@@ -3103,6 +3103,10 @@ Results:
assembly now shares one retained utility, while shader activation timing,
texture/sampler binding, framebuffer ownership, pad execution, and final
OpenGL draw ordering remain in the legacy Canvas path.
- `NodeStrokePreview` dual-pass and main-pass frame-loop execution plus
full-frame copy-back now share one local retained helper surface, while
checkerboard/background capture ordering, texture-unit binding, mixer
ownership, and final composite semantics remain in the preview node.
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
shares the retained stroke execution helper callback surface, while shader
setup, pad color selection, framebuffer ownership, and final OpenGL draw