fix text zoom
This commit is contained in:
22
src/font.cpp
22
src/font.cpp
@@ -15,7 +15,7 @@ bool Font::load(const std::string& ttf, int font_size, float font_scale)
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LOG("Font::load %s", ttf.c_str());
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if (file.open(ttf.c_str()) && file.read_all())
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{
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w = h = 512 * ceilf(font_scale);
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w = h = 512 * (int)ceilf(font_scale);
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path = ttf;
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scale = font_scale;
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LOG("Font::load loaded");
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@@ -162,27 +162,27 @@ void TextMesh::update(kFont id, const std::string& text)
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for (auto p : parts)
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{
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if (max_width > 0 && (x + p.w) * f.scale > max_width)
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if (max_width > 0 && (x + p.w) > max_width * f.scale)
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{
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x = 0;
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y += spacing;
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y += spacing * f.scale;
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}
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for (char c : p.s)
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{
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if (c == '\n')
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{
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x = 0;
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y += spacing;
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cur_box = glm::vec4(x, y + f.bounds.y, 5, avg_width);
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y += spacing * f.scale;
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cur_box = glm::vec4(x, y / f.scale + f.bounds.y, 5, avg_width);
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continue;
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}
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if (max_width > 0 && x > max_width * f.scale /*font scale factor*/)
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{
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x = 0;
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y += spacing * f.scale;
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}
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stbtt_aligned_quad q;
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stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, c - f.start_char, &x, &y, &q, true);
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if (max_width > 0 && x * f.scale > max_width /*font scale factor*/)
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{
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x = 0;
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y += spacing;
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}
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auto n = (int)v.size();
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v.emplace_back(q.x0 / f.scale, q.y1 / f.scale, q.s0, q.t1);
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v.emplace_back(q.x0 / f.scale, q.y0 / f.scale, q.s0, q.t0);
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@@ -196,7 +196,7 @@ void TextMesh::update(kFont id, const std::string& text)
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idx.push_back(n + 3);
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bbmin = glm::min(bbmin, xy(f.bounds));
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bbmax = glm::max(bbmax, { q.x1 / f.scale, y + f.bounds.w });
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cur_box = glm::vec4(q.x1 / f.scale + 2, y + f.bounds.y, 5, avg_width);
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cur_box = glm::vec4(q.x1 / f.scale + 2, y / f.scale + f.bounds.y, 5, avg_width);
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}
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}
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for (auto& vi : v)
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@@ -116,6 +116,5 @@ void NodeText::draw()
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void NodeText::handle_resize(glm::vec2 old_size, glm::vec2 new_size, float zoom)
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{
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if (old_size != new_size)
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m_text_mesh.update(font_id, m_text);
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m_text_mesh.update(font_id, m_text);
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}
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