Split Win32 main window session state
This commit is contained in:
@@ -237,6 +237,8 @@ set(PP_WINDOWS_PLATFORM_SOURCES
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src/platform_windows/windows_bootstrap_helpers.cpp
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src/platform_windows/windows_bootstrap_helpers.cpp
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src/platform_windows/windows_lifecycle_shell.cpp
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src/platform_windows/windows_lifecycle_shell.cpp
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src/platform_windows/windows_lifecycle_shell.h
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src/platform_windows/windows_lifecycle_shell.h
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src/platform_windows/windows_main_window_session.cpp
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src/platform_windows/windows_main_window_session.h
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src/platform_windows/windows_platform_services.cpp
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src/platform_windows/windows_platform_services.cpp
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src/platform_windows/windows_platform_services.h
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src/platform_windows/windows_platform_services.h
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src/platform_windows/windows_runtime_shell.cpp
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src/platform_windows/windows_runtime_shell.cpp
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@@ -70,6 +70,12 @@ What is already real:
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- `pp_app_core`
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- `pp_app_core`
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Latest slice:
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Latest slice:
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- `src/platform_windows/windows_main_window_session.*` now owns the retained
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Win32 main-window session fields (`HWND`, title buffer, sandbox flag)
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instead of leaving them inside `windows_runtime_shell.cpp`.
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- `src/platform_windows/windows_runtime_shell.cpp` now keeps Windows runtime
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ownership focused on `App` and tablet lifetime rather than also owning
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main-window session metadata.
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- `src/platform_legacy/legacy_platform_services.*` now owns Android storage
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- `src/platform_legacy/legacy_platform_services.*` now owns Android storage
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paths through explicit `create_platform_services(...)` configuration instead
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paths through explicit `create_platform_services(...)` configuration instead
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of reading them from a shared legacy singleton.
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of reading them from a shared legacy singleton.
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@@ -78,6 +78,10 @@ Completed, blocked, and superseded task history moved to
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the queue is now ordered by code movement instead.
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the queue is now ordered by code movement instead.
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Current slice:
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Current slice:
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- `src/platform_windows/windows_main_window_session.*` now owns the retained
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Win32 main-window session fields.
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- `src/platform_windows/windows_runtime_shell.cpp` no longer carries the
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retained `HWND` / title-buffer / sandbox pocket.
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- `src/platform_legacy/legacy_platform_services.*` now takes Android storage
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- `src/platform_legacy/legacy_platform_services.*` now takes Android storage
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paths through explicit `create_platform_services(...)` config instead of the
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paths through explicit `create_platform_services(...)` config instead of the
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legacy singleton state.
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legacy singleton state.
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@@ -1,6 +1,7 @@
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#include "pch.h"
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#include "pch.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_main_window_session.h"
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#include "platform_windows/windows_runtime_shell.h"
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#include "platform_windows/windows_runtime_shell.h"
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#include "platform_windows/windows_window_shell.h"
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#include "platform_windows/windows_window_shell.h"
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@@ -176,7 +177,7 @@ void setup_exception_handler(const App& app)
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GetFullPathNameA(path.c_str(), MAX_PATH, abspath, NULL);
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GetFullPathNameA(path.c_str(), MAX_PATH, abspath, NULL);
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static char message[4096];
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static char message[4096];
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snprintf(message, sizeof(message), "File recovered in: %s", abspath);
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snprintf(message, sizeof(message), "File recovered in: %s", abspath);
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MessageBoxA(main_window_handle(), message, "File Recovery", MB_OK | MB_ICONWARNING);
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MessageBoxA(retained_main_window_handle_ref(), message, "File Recovery", MB_OK | MB_ICONWARNING);
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}
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}
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LogRemote::I.file_close();
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LogRemote::I.file_close();
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}, reinterpret_cast<INT_PTR>(&app));
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}, reinterpret_cast<INT_PTR>(&app));
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@@ -338,7 +339,7 @@ int read_WMI_info()
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if (get_int(clsObj, L"CodeIntegrityPolicyEnforcementStatus") > 0)
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if (get_int(clsObj, L"CodeIntegrityPolicyEnforcementStatus") > 0)
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{
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{
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LOG("SANDBOX DETECTED");
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LOG("SANDBOX DETECTED");
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set_main_window_sandboxed(true);
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set_retained_main_window_sandboxed(true);
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}
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}
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SAFEARRAY *psaNames = NULL;
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SAFEARRAY *psaNames = NULL;
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@@ -4,6 +4,7 @@
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#include "app.h"
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#include "app.h"
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#include "legacy_preference_storage.h"
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#include "legacy_preference_storage.h"
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#include "platform_windows/windows_main_window_session.h"
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#include "platform_windows/windows_runtime_shell.h"
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#include "platform_windows/windows_runtime_shell.h"
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#include "platform_windows/windows_stylus_input.h"
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#include "platform_windows/windows_stylus_input.h"
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47
src/platform_windows/windows_main_window_session.cpp
Normal file
47
src/platform_windows/windows_main_window_session.cpp
Normal file
@@ -0,0 +1,47 @@
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#include "pch.h"
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#include "platform_windows/windows_main_window_session.h"
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namespace pp::platform::windows {
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namespace {
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struct RetainedMainWindowSessionState final {
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HWND handle{};
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wchar_t title[512]{};
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bool sandboxed = false;
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};
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[[nodiscard]] RetainedMainWindowSessionState& retained_main_window_session_state() noexcept
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{
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static RetainedMainWindowSessionState state;
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return state;
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}
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}
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HWND& retained_main_window_handle_ref() noexcept
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{
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return retained_main_window_session_state().handle;
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}
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wchar_t* retained_main_window_title_buffer() noexcept
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{
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return retained_main_window_session_state().title;
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}
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const wchar_t* retained_main_window_title() noexcept
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{
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return retained_main_window_session_state().title;
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}
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bool retained_main_window_sandboxed() noexcept
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{
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return retained_main_window_session_state().sandboxed;
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}
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void set_retained_main_window_sandboxed(bool sandboxed) noexcept
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{
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retained_main_window_session_state().sandboxed = sandboxed;
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}
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}
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13
src/platform_windows/windows_main_window_session.h
Normal file
13
src/platform_windows/windows_main_window_session.h
Normal file
@@ -0,0 +1,13 @@
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#pragma once
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#include <windows.h>
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namespace pp::platform::windows {
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[[nodiscard]] HWND& retained_main_window_handle_ref() noexcept;
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[[nodiscard]] wchar_t* retained_main_window_title_buffer() noexcept;
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[[nodiscard]] const wchar_t* retained_main_window_title() noexcept;
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[[nodiscard]] bool retained_main_window_sandboxed() noexcept;
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void set_retained_main_window_sandboxed(bool sandboxed) noexcept;
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}
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@@ -1,6 +1,7 @@
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#include "pch.h"
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#include "pch.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_lifecycle_shell.h"
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#include "platform_windows/windows_lifecycle_shell.h"
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#include "platform_windows/windows_main_window_session.h"
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#include "platform_windows/windows_platform_services.h"
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#include "platform_windows/windows_platform_services.h"
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#include "platform_windows/windows_runtime_shell.h"
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#include "platform_windows/windows_runtime_shell.h"
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#include "keymap.h"
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#include "keymap.h"
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@@ -40,12 +41,12 @@ HWND pp_windows_main_window_handle();
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HWND pp_windows_main_window_handle()
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HWND pp_windows_main_window_handle()
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{
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{
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return pp::platform::windows::main_window_handle();
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return pp::platform::windows::retained_main_window_handle_ref();
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}
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}
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void destroy_window()
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void destroy_window()
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{
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{
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pp::platform::windows::enqueue_main_thread_task(std::packaged_task<void()>([hWnd = pp::platform::windows::main_window_handle()] {
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pp::platform::windows::enqueue_main_thread_task(std::packaged_task<void()>([hWnd = pp::platform::windows::retained_main_window_handle_ref()] {
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pp::platform::windows::request_window_close(hWnd);
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pp::platform::windows::request_window_close(hWnd);
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}));
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}));
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}
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}
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@@ -78,8 +79,8 @@ void win32_update_stylus(float dt)
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void win32_update_fps(int frames)
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void win32_update_fps(int frames)
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{
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{
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pp::platform::windows::enqueue_main_thread_task(std::packaged_task<void()>([
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pp::platform::windows::enqueue_main_thread_task(std::packaged_task<void()>([
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hWnd = pp::platform::windows::main_window_handle(),
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hWnd = pp::platform::windows::retained_main_window_handle_ref(),
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window_title = pp::platform::windows::main_window_title(),
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window_title = pp::platform::windows::retained_main_window_title(),
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vr = &pp::platform::windows::platform_vr_state(),
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vr = &pp::platform::windows::platform_vr_state(),
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frames] {
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frames] {
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pp::platform::windows::update_window_fps(hWnd, window_title, *vr, frames);
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pp::platform::windows::update_window_fps(hWnd, window_title, *vr, frames);
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@@ -90,7 +91,7 @@ bool win32_vr_start()
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{
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{
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return pp::platform::windows::start_window_vr(
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return pp::platform::windows::start_window_vr(
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pp::platform::windows::platform_vr_state(),
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pp::platform::windows::platform_vr_state(),
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pp::platform::windows::main_window_sandboxed());
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pp::platform::windows::retained_main_window_sandboxed());
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}
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}
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void win32_vr_stop()
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void win32_vr_stop()
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@@ -100,7 +101,7 @@ void win32_vr_stop()
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void win32_save_window_state()
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void win32_save_window_state()
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{
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{
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pp::platform::windows::save_window_preferences(pp::platform::windows::main_window_handle());
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pp::platform::windows::save_window_preferences(pp::platform::windows::retained_main_window_handle_ref());
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}
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}
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namespace pp::platform::windows {
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namespace pp::platform::windows {
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@@ -6,6 +6,7 @@
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#include "log.h"
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#include "log.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_lifecycle_shell.h"
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#include "platform_windows/windows_lifecycle_shell.h"
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#include "platform_windows/windows_main_window_session.h"
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#include "platform_windows/windows_platform_services.h"
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#include "platform_windows/windows_platform_services.h"
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#include "platform_windows/windows_stylus_input.h"
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#include "platform_windows/windows_stylus_input.h"
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#include "platform_windows/windows_window_shell.h"
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#include "platform_windows/windows_window_shell.h"
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@@ -16,23 +17,11 @@ namespace pp::platform::windows {
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namespace {
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namespace {
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struct RetainedMainWindowSessionState final {
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HWND handle{};
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wchar_t title[512]{};
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bool sandboxed = false;
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};
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struct RetainedWindowsRuntimeState final {
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struct RetainedWindowsRuntimeState final {
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std::unique_ptr<App> owned_app;
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std::unique_ptr<App> owned_app;
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WacomTablet tablet;
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WacomTablet tablet;
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};
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};
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[[nodiscard]] RetainedMainWindowSessionState& retained_main_window_session_state()
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{
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static RetainedMainWindowSessionState state;
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return state;
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}
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[[nodiscard]] RetainedWindowsRuntimeState& retained_runtime_state()
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[[nodiscard]] RetainedWindowsRuntimeState& retained_runtime_state()
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{
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{
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static RetainedWindowsRuntimeState state;
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static RetainedWindowsRuntimeState state;
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@@ -149,30 +138,9 @@ WacomTablet* bound_wacom_tablet() noexcept
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return &retained_runtime_state().tablet;
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return &retained_runtime_state().tablet;
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}
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}
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HWND main_window_handle() noexcept
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{
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return retained_main_window_session_state().handle;
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}
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const wchar_t* main_window_title() noexcept
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{
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return retained_main_window_session_state().title;
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}
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bool main_window_sandboxed() noexcept
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{
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return retained_main_window_session_state().sandboxed;
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}
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void set_main_window_sandboxed(bool sandboxed) noexcept
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{
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retained_main_window_session_state().sandboxed = sandboxed;
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}
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int run_main_application(int argc, char** argv)
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int run_main_application(int argc, char** argv)
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{
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{
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const auto instance = GetModuleHandle(NULL);
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const auto instance = GetModuleHandle(NULL);
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auto& main_window_state = retained_main_window_session_state();
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auto& runtime_state = retained_runtime_state();
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auto& runtime_state = retained_runtime_state();
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runtime_state.owned_app = std::make_unique<App>();
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runtime_state.owned_app = std::make_unique<App>();
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@@ -203,9 +171,9 @@ int run_main_application(int argc, char** argv)
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auto context = pp::platform::windows::OpenGlWindowContext {};
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auto context = pp::platform::windows::OpenGlWindowContext {};
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switch (pp::platform::windows::initialize_main_window_and_gl(
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switch (pp::platform::windows::initialize_main_window_and_gl(
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startup,
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startup,
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main_window_state.handle,
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retained_main_window_handle_ref(),
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instance,
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instance,
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main_window_state.title,
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retained_main_window_title_buffer(),
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context))
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context))
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{
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{
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case pp::platform::windows::MainStartupResult::Ok:
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case pp::platform::windows::MainStartupResult::Ok:
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@@ -245,25 +213,24 @@ int run_main_application(int argc, char** argv)
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void run_main_window_runtime(const MainWindowStartupState& startup, bool start_in_vr, HINSTANCE instance, SplashScreen& splash)
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void run_main_window_runtime(const MainWindowStartupState& startup, bool start_in_vr, HINSTANCE instance, SplashScreen& splash)
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{
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{
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auto& main_window_state = retained_main_window_session_state();
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auto* app = bound_app();
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auto* app = bound_app();
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register_touch_window(main_window_state.handle);
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register_touch_window(retained_main_window_handle_ref());
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wglMakeCurrent(NULL, NULL);
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wglMakeCurrent(NULL, NULL);
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initialize_runtime_threads();
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initialize_runtime_threads();
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install_debug_gl_callbacks();
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install_debug_gl_callbacks();
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initialize_wintab(main_window_state.handle, main_window_state.sandboxed);
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initialize_wintab(retained_main_window_handle_ref(), retained_main_window_sandboxed());
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set_main_window_icon(main_window_state.handle);
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set_main_window_icon(retained_main_window_handle_ref());
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app->ui_sync();
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app->ui_sync();
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restore_window_placement(main_window_state.handle, startup.show_command);
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restore_window_placement(retained_main_window_handle_ref(), startup.show_command);
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if (start_in_vr)
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if (start_in_vr)
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app->vr_start();
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app->vr_start();
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LOG("show main window");
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LOG("show main window");
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SetForegroundWindow(main_window_state.handle);
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SetForegroundWindow(retained_main_window_handle_ref());
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splash.dismiss();
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splash.dismiss();
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@@ -14,9 +14,5 @@ void bind_app(App* app) noexcept;
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[[nodiscard]] App* bound_app() noexcept;
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[[nodiscard]] App* bound_app() noexcept;
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void release_bound_app() noexcept;
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void release_bound_app() noexcept;
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[[nodiscard]] WacomTablet* bound_wacom_tablet() noexcept;
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[[nodiscard]] WacomTablet* bound_wacom_tablet() noexcept;
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[[nodiscard]] HWND main_window_handle() noexcept;
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[[nodiscard]] const wchar_t* main_window_title() noexcept;
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[[nodiscard]] bool main_window_sandboxed() noexcept;
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void set_main_window_sandboxed(bool sandboxed) noexcept;
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}
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}
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@@ -4,6 +4,7 @@
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|||||||
|
|
||||||
#include "app.h"
|
#include "app.h"
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||||||
#include "platform_windows/windows_lifecycle_shell.h"
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#include "platform_windows/windows_lifecycle_shell.h"
|
||||||
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#include "platform_windows/windows_main_window_session.h"
|
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#include "platform_windows/windows_platform_services.h"
|
#include "platform_windows/windows_platform_services.h"
|
||||||
#include "platform_windows/windows_runtime_shell.h"
|
#include "platform_windows/windows_runtime_shell.h"
|
||||||
#include "platform_windows/windows_stylus_input.h"
|
#include "platform_windows/windows_stylus_input.h"
|
||||||
|
|||||||
Reference in New Issue
Block a user