Add renderer sampler state contract

This commit is contained in:
2026-06-02 15:56:26 +02:00
parent b68ddc42c6
commit 952a00e7d3
9 changed files with 322 additions and 53 deletions

View File

@@ -286,13 +286,14 @@ Known local toolchain state:
legacy OpenGL implementation files.
- `pp_renderer_api` exposes a headless `RecordingRenderDevice` that validates
command order, scissor state, depth state, blend state, texture-slot binding,
texture-upload byte counts, readback bounds, frame-capture sources,
destination buffer sizes, and render-target blit regions, records
render/scissor/depth/blend/texture-bind/upload/readback/frame-capture/blit
commands, and records trace markers without a window or GL context.
sampler-state binding, texture-upload byte counts, readback bounds,
frame-capture sources, destination buffer sizes, and render-target blit
regions, records render/scissor/depth/blend/texture-bind/sampler-bind/upload/
readback/frame-capture/blit commands, and records trace markers without a
window or GL context.
- `pano_cli record-render` exposes the recording renderer through JSON
automation, including scissor/depth/blend/texture-bind/upload/readback/
frame-capture/blit command and byte totals, and is covered by
automation, including scissor/depth/blend/texture-bind/sampler-bind/upload/
readback/frame-capture/blit command and byte totals, and is covered by
`pano_cli_record_render_smoke` plus
`pano_cli_record_render_rejects_oversized_target`.
- `pano_cli simulate-document-history` exposes `pp_document::DocumentHistory`