fix color picking

This commit is contained in:
2017-08-02 23:06:46 +01:00
parent 235862c9d1
commit 95c00701f7
3 changed files with 17 additions and 15 deletions

View File

@@ -128,8 +128,7 @@ glm::vec4 ui::Canvas::pick_get(glm::vec2 canvas_loc)
{
pick_update(plane_id);
glm::vec2 fbpos = (hit_pos.xy() * 0.5f + 0.5f) * glm::vec2(m_width, m_height);
LOG("pick plane %d x %d y %d", plane_id, (int)fbpos.x, (int)fbpos.y);
int i = fbpos.x + fbpos.y * m_width;
int i = (int)fbpos.x + (int)fbpos.y * m_width;
return glm::vec4(m_pick_data[plane_id][i]) / 255.f;
}
return {0,0,0,1};

View File

@@ -80,20 +80,18 @@ void CanvasModePen::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
else
{
canvas->stroke_start(loc, me->m_pressure, node->m_brush);
m_dragging = true;
}
m_dragging = true;
node->mouse_capture();
break;
case kEventType::MouseUpL:
if (m_dragging)
if (m_dragging && !m_picking)
{
canvas->stroke_end();
m_dragging = false;
node->mouse_release();
canvas->stroke_end();
}
if (m_picking)
if (m_dragging && m_picking)
{
m_picking = false;
node->mouse_release();
glm::vec4 pix = canvas->pick_get(loc);
@@ -136,11 +134,13 @@ void CanvasModePen::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
App::I.color->m_quad->set_value(1.f - hsv.y, 1.f - hsv.z);
*/
}
m_dragging = false;
m_picking = false;
break;
case kEventType::MouseMove:
if (m_dragging)
if (m_dragging && !m_picking)
canvas->stroke_update(loc, me->m_pressure);
if (m_picking)
if (m_dragging && m_picking)
{
glm::vec4 pix = canvas->pick_get(loc);
auto hsv = convert_rgb2hsv(glm::vec3(pix[0], pix[1], pix[2]));
@@ -158,7 +158,6 @@ void CanvasModePen::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
if (m_picking)
{
m_picking = false;
node->mouse_release();
}
break;
default:

View File

@@ -286,7 +286,7 @@ int main()
while (running)
{
// If there any message in the queue process it
if (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
if (!App::I.redraw && PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
{
running = !(msg.message == WM_QUIT/* || gl.keys[VK_ESCAPE]*/);
DispatchMessage(&msg);
@@ -298,10 +298,13 @@ int main()
float dt = (float)(t1 - t0) / 1000.0f;
if (dt > 1.0f / 60.0f)
{
App::I.clear();
App::I.update((float)(t1 - t0) / 1000.0f);
t0 = t1;
SwapBuffers(hDC);
if (App::I.redraw)
{
App::I.clear();
App::I.update((float)(t1 - t0) / 1000.0f);
SwapBuffers(hDC);
}
}
else
{
@@ -329,6 +332,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
case WM_SIZE:
App::I.resize((float)LOWORD(lp), (float)HIWORD(lp));
App::I.clear();
App::I.redraw = true;
App::I.update(0.f);
SwapBuffers(hDC);
break;