Add renderer depth state contract
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@@ -285,14 +285,14 @@ Known local toolchain state:
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source code reintroduces raw `GL_*`/`WGL_*` constants outside the allowed
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legacy OpenGL implementation files.
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- `pp_renderer_api` exposes a headless `RecordingRenderDevice` that validates
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command order, scissor state, blend state, texture-slot binding,
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command order, scissor state, depth state, blend state, texture-slot binding,
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texture-upload byte counts, readback bounds, frame-capture sources,
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destination buffer sizes, and render-target blit regions, records
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render/scissor/blend/texture-bind/upload/readback/frame-capture/blit
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render/scissor/depth/blend/texture-bind/upload/readback/frame-capture/blit
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commands, and records trace markers without a window or GL context.
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- `pano_cli record-render` exposes the recording renderer through JSON
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automation, including scissor/blend/texture-bind/upload/readback/frame-
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capture/blit command and byte totals, and is covered by
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automation, including scissor/depth/blend/texture-bind/upload/readback/
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frame-capture/blit command and byte totals, and is covered by
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`pano_cli_record_render_smoke` plus
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`pano_cli_record_render_rejects_oversized_target`.
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- `pano_cli simulate-document-history` exposes `pp_document::DocumentHistory`
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