shader fix

This commit is contained in:
2019-01-18 11:12:27 +01:00
parent 8315b32550
commit ff4ce5f379
2 changed files with 0 additions and 2 deletions

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@@ -155,7 +155,6 @@ void App::initShaders()
static const char* shader_stroke_preview_f =
SHADER_VERSION
"uniform sampler2D tex;\n"
"uniform mediump float alpha;\n"
"uniform mediump vec4 col;\n"
"in mediump vec2 uv;\n"
"out mediump vec4 frag;\n"