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72603d5df8
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fix debug build with vs2017
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2018-02-10 18:53:56 +01:00 |
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0907429a60
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add support for Apple Pencil and build for iOS
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2017-07-28 20:35:59 +01:00 |
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54082591f1
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clean warnings
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2017-04-16 02:35:48 +02:00 |
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2dc7c4a9cc
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move log.h include in each file instead of pch, link libcurl and compile for mac
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2017-04-02 16:57:56 +01:00 |
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0dfb458c71
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Android opengl debug callback, Android device properties, fix texture internal format
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2017-04-02 11:35:11 +01:00 |
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b1a3cb0309
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add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling,
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2017-03-31 15:39:51 +01:00 |
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675e0148ec
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integrate and link lib curl for android, add VAO support for brush draw, sync canvas with screen redraw instead of input events
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2017-03-28 20:25:23 +01:00 |
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2024b3a280
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fixes for mac
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2017-03-28 09:08:53 +01:00 |
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c34d1a1f44
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minor changes and added namespace to avoid conflicts when integrating with PanoPainter
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2017-03-15 08:17:22 +00:00 |
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ee6d352fc6
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added asset loading class, zoom factor, vbo switch, shader version
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2017-03-13 01:16:20 +00:00 |
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83e59573e0
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added node alignment and text color
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2017-02-07 13:39:17 +00:00 |
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3cc25e7592
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added text widget parsing and rendering
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2017-02-06 23:32:01 +00:00 |
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fd7f62693e
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refactor font code into classes
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2017-02-06 21:08:41 +00:00 |
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ed02e38805
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start implementing shape tag
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2017-02-01 00:59:56 +00:00 |
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39f44eca5e
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rename .hpp headers to .h
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2017-01-31 22:48:55 +00:00 |
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