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a12a3454c4
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Move texture defaults behind renderer gl
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2026-06-02 08:51:34 +02:00 |
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52ad58aec4
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use PBO for timelapse data read
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2019-11-05 18:25:25 +01:00 |
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ad03c601ad
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add frame duplicate
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2019-10-20 17:09:44 +02:00 |
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b096d250e2
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check fb valid
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2019-10-15 17:08:29 +02:00 |
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5f002cca53
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fix rtt copy/move
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2019-10-15 16:59:55 +02:00 |
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9ccd6ed2f4
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remove direct use of rtt and dirty area from the layer
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2019-10-15 11:57:39 +02:00 |
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a8e9e92d96
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implement export cube faces
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2019-08-16 12:23:34 +02:00 |
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02fda636ab
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add clear_mark to clear only selected channels in the framebuffer
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2019-07-20 14:37:59 +02:00 |
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4b73647c98
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move the ui/shaders reload into the ui thread, add rtt region copy, add box/rect conversion
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2019-07-17 07:04:44 +02:00 |
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2782d864ed
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add undo action for bucket fill
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2019-06-23 14:58:26 +02:00 |
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c4cf0c7e47
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fix canvas on hdpi
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2019-05-17 00:37:35 +02:00 |
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dfa44dbb55
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use unique_ptr to hold the Layers vector
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2019-02-24 13:19:15 +01:00 |
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3d1412aee2
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free resources on app destruction
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2019-02-24 12:31:53 +01:00 |
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e0bb60980a
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implement layer bounds optminize function, add history to draw_objects with the right bounds.
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2019-01-18 19:03:53 +01:00 |
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6b0dc38ee4
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fix Xcode concurrency code
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2019-01-12 18:49:23 +01:00 |
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9787175b13
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Implement raytraced lightmap
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2019-01-09 23:32:10 +01:00 |
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5baa807cce
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implement document resize with menu and dialog
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2018-10-05 18:10:26 +02:00 |
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71de44a7c1
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rename engine to src
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2018-09-16 14:21:58 +02:00 |
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