Commit Graph

18 Commits

Author SHA1 Message Date
a12a3454c4 Move texture defaults behind renderer gl 2026-06-02 08:51:34 +02:00
52ad58aec4 use PBO for timelapse data read 2019-11-05 18:25:25 +01:00
ad03c601ad add frame duplicate 2019-10-20 17:09:44 +02:00
b096d250e2 check fb valid 2019-10-15 17:08:29 +02:00
5f002cca53 fix rtt copy/move 2019-10-15 16:59:55 +02:00
9ccd6ed2f4 remove direct use of rtt and dirty area from the layer 2019-10-15 11:57:39 +02:00
a8e9e92d96 implement export cube faces 2019-08-16 12:23:34 +02:00
02fda636ab add clear_mark to clear only selected channels in the framebuffer 2019-07-20 14:37:59 +02:00
4b73647c98 move the ui/shaders reload into the ui thread, add rtt region copy, add box/rect conversion 2019-07-17 07:04:44 +02:00
2782d864ed add undo action for bucket fill 2019-06-23 14:58:26 +02:00
c4cf0c7e47 fix canvas on hdpi 2019-05-17 00:37:35 +02:00
dfa44dbb55 use unique_ptr to hold the Layers vector 2019-02-24 13:19:15 +01:00
3d1412aee2 free resources on app destruction 2019-02-24 12:31:53 +01:00
e0bb60980a implement layer bounds optminize function, add history to draw_objects with the right bounds. 2019-01-18 19:03:53 +01:00
6b0dc38ee4 fix Xcode concurrency code 2019-01-12 18:49:23 +01:00
9787175b13 Implement raytraced lightmap 2019-01-09 23:32:10 +01:00
5baa807cce implement document resize with menu and dialog 2018-10-05 18:10:26 +02:00
71de44a7c1 rename engine to src 2018-09-16 14:21:58 +02:00