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c752434e98
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pattern tweaks
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2019-02-20 01:26:38 +01:00 |
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7954e4d900
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brush panel folding
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2019-02-19 23:29:07 +01:00 |
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08cca154b7
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improve brush preview
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2019-02-19 11:33:41 +01:00 |
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e4ee87e4c6
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rename texture to pattern and implement initial pattern settings
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2019-02-17 23:41:17 +01:00 |
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49d9b17719
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fix mixer rect, textures popup, parallel abr import
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2019-02-15 16:02:52 +01:00 |
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945c51aa25
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dual-brush blend modes
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2019-02-15 02:17:04 +01:00 |
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fa9d7a107b
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complete dual-brush implementation and ui integration
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2019-02-14 13:18:00 +01:00 |
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999723dd14
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enable rtt dtor, default values for <text> node, dual-brush wip, more brush options
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2019-02-14 02:08:29 +01:00 |
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8ad005de8b
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refactor stroke drawing
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2019-02-11 22:37:02 +01:00 |
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171ab31b47
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code cleanup and improve brush direction
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2019-02-11 18:39:26 +01:00 |
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24a6d0bae9
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add export layers, export png, import brush padding
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2019-02-04 00:08:31 +01:00 |
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a193666f4a
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create default paths on android
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2019-02-03 15:56:45 +01:00 |
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8e5a8eec1b
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refactor canvas modes
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2019-02-01 22:51:25 +01:00 |
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e3f6d1cc44
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fix undo and redo
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2019-02-01 17:47:32 +01:00 |
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c451acb6bc
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improving brush tips browser, average stroke direction
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2019-01-31 13:56:54 +01:00 |
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c55ed36f2c
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glsl framebuffer_fetch extension check at runtime
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2019-01-30 15:43:45 +01:00 |
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58502a2457
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fix uniforms in node_canvas
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2019-01-29 00:51:45 +01:00 |
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99c06803ae
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add scrollbar, improve presets, other small fixes
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2019-01-27 17:19:06 +01:00 |
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879be9d4fe
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implement brush presets save and restore from file, fix stencil nullptr, limit preview stroke max size
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2019-01-23 16:53:58 +01:00 |
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e26fcf1163
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refactor Brush to be used in shared_ptr
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2019-01-22 22:49:43 +01:00 |
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9e76cf3194
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remove __debugbreak
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2019-01-20 15:28:53 +01:00 |
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2154396c6b
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fix usage of i8vec4 instead of u8vec4, fix grid commit bounds
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2019-01-20 11:57:09 +01:00 |
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c66bc1f1d7
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fix mask
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2019-01-20 00:39:25 +01:00 |
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9b5c0524f4
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fix grid bounds calculation issue with float framebuffer
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2019-01-19 20:14:27 +01:00 |
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d8c8a4b7ed
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improve grid panel
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2019-01-19 15:21:37 +01:00 |
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886ab1f29b
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texture border not supported on mobile
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2019-01-19 00:12:45 +01:00 |
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e0bb60980a
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implement layer bounds optminize function, add history to draw_objects with the right bounds.
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2019-01-18 19:03:53 +01:00 |
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8315b32550
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implement brush outline
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2019-01-18 11:11:00 +01:00 |
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0e3ac922af
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fix mixer with zoom
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2019-01-16 17:03:30 +01:00 |
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9c93747b17
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implement stencil from file
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2019-01-15 23:54:08 +01:00 |
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e95421c2ed
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fix spacebar bug, fix ios depth buffer error, parallelize raytracing
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2019-01-12 18:01:23 +01:00 |
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d5b5946b3d
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update file format to 0.2 for blending mode, visibility and alpha lock attributes
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2019-01-12 16:08:23 +01:00 |
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81f51e2be6
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add nanort lib and update external git modules
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2019-01-08 16:54:05 +01:00 |
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71f79a7fa0
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use actual screen resolution and use multiple buffers drawing only when blending is in use
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2019-01-08 10:29:47 +01:00 |
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2b02be77dc
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Render heightmap to layer
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2019-01-07 23:07:55 +01:00 |
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352511a920
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Update thumbnail generation to implement blending
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2019-01-07 16:17:13 +01:00 |
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7773026358
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Set default document res to 6K. Implement blending on canvas, mixer and export equirect.
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2019-01-07 15:32:12 +01:00 |
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e4fe0cffed
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Improved mask also work on erase. Improved shaders for layer opacity, now when drawing doesn't change opacity. Improved layers panel layout to be similar to PS. Added layer blending option and visibility. Added custom icons to checkboxes and fixed the combobox items.
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2019-01-05 12:41:21 +01:00 |
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4d2706bfab
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fix randomized faces on export jpg
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2018-12-15 18:10:26 +01:00 |
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1bc0d1e44b
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cleanup
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2018-12-11 00:09:01 +01:00 |
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bbdad5a857
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optimize stroke drawing
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2018-12-07 00:45:14 +01:00 |
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9f41831b71
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add reset camera menu, update changelog, remove crash test menu
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2018-11-30 15:27:24 +01:00 |
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f64f157e82
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fix mixer brush uv2 and tip visibility on touch
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2018-11-29 10:34:28 +01:00 |
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0c6b409606
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remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h
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2018-11-27 14:24:01 +01:00 |
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f34ffa825d
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save camera settings on selection to avoid different result when re-projecting the selection 2d screen points transformation (does not compile because of canvas.h cyclic dependency)
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2018-11-27 14:21:56 +01:00 |
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0d0cd3db7f
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fix shaders for the transform tool
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2018-11-25 16:16:01 +01:00 |
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a124d19bdc
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fix transform commit shader
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2018-11-23 14:19:59 +01:00 |
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86656cc7e3
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disable exceptions in visual studio, use xK notation for resolution, upgrade up to 32K resolution, mask resolution not doubled anymore, transform interactive controls to move, scale and rotate the selection
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2018-11-22 19:07:14 +01:00 |
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6f9b1b1c23
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transform tool wip
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2018-11-22 10:30:31 +01:00 |
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8f9422b6d6
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implement perspective correct interpolation to the 2D window space clipped brush stroke sample.
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2018-11-15 18:09:19 +01:00 |
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