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78 Commits 2 Branches 0 Tags
b6c9429b898b7066f2f0d795f5ec8f8286fb85a8
Commit Graph

11 Commits

Author SHA1 Message Date
omigamedev
0dfb458c71 Android opengl debug callback, Android device properties, fix texture internal format 2017-04-02 11:35:11 +01:00
omigamedev
b1a3cb0309 add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling, 2017-03-31 15:39:51 +01:00
omigamedev
675e0148ec integrate and link lib curl for android, add VAO support for brush draw, sync canvas with screen redraw instead of input events 2017-03-28 20:25:23 +01:00
omigamedev
2024b3a280 fixes for mac 2017-03-28 09:08:53 +01:00
omigamedev
c34d1a1f44 minor changes and added namespace to avoid conflicts when integrating with PanoPainter 2017-03-15 08:17:22 +00:00
omigamedev
ee6d352fc6 added asset loading class, zoom factor, vbo switch, shader version 2017-03-13 01:16:20 +00:00
omigamedev
83e59573e0 added node alignment and text color 2017-02-07 13:39:17 +00:00
omigamedev
3cc25e7592 added text widget parsing and rendering 2017-02-06 23:32:01 +00:00
omigamedev
fd7f62693e refactor font code into classes 2017-02-06 21:08:41 +00:00
omigamedev
ed02e38805 start implementing shape tag 2017-02-01 00:59:56 +00:00
omigamedev
39f44eca5e rename .hpp headers to .h 2017-01-31 22:48:55 +00:00
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