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c987b19c83
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add jpg library, export as jpg, export animation frames, add pressure support on mac
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2017-05-16 21:55:51 +01:00 |
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1f6c688258
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refactor layout.h into single file per Node* classes
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2017-05-13 21:58:04 +01:00 |
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6dbb8bf3a1
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fix texture id bug, few gestures bugs solved
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2017-05-12 01:30:56 +01:00 |
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f64e9e746c
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cube to equirect conversion using shader, save latlong to file
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2017-04-30 02:20:54 +01:00 |
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fa49d9ee09
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save and restore layers image when context is lost in Android
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2017-04-29 21:30:40 +01:00 |
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2e47ccb0c6
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destroy all textures on window destruction and restore OpenGL objects when Android resumes the app
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2017-04-28 15:06:23 +01:00 |
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ea1bff1f10
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added basic gesture system on Android
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2017-04-18 01:10:06 +02:00 |
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45cf8c9168
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map keys and handle key events on Android and OS X
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2017-04-17 19:35:48 +02:00 |
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8d35d1f140
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handle WM_MOUSEWHEEL and WM_POINTERUPDATE for the Windows Ink stylus driver
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2017-04-08 22:51:59 +01:00 |
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dc693b2232
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fix log for Android that does not support <codecvt>
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2017-04-02 18:21:27 +01:00 |
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b6c9429b89
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init log before everything else, use WMI to read machine and system info, rtt fixed on Samsung A3, try to create different EGL context config
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2017-04-02 15:02:45 +01:00 |
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a385addae5
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implement basic paint canvas
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2017-03-26 14:23:15 +01:00 |
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a1e3fd4ecf
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change node children from unique to shared ptr, rename Canvas2D to StrokePreview, add panel toolbar with icon buttons to toggle
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2017-03-25 17:28:57 +00:00 |
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0bc5e7aea9
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compile for Android, add initial TextInput support
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2017-03-25 08:35:09 +00:00 |
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a2cb0ecafe
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added render target and bezier classes, added stroke settings panel
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2017-03-24 03:15:29 +00:00 |
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13fa84a02c
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layers control
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2017-03-21 09:56:00 +00:00 |
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03a8266972
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added checkbox, slider, layer panel, brushes panel
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2017-03-19 23:51:45 +00:00 |
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c34d1a1f44
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minor changes and added namespace to avoid conflicts when integrating with PanoPainter
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2017-03-15 08:17:22 +00:00 |
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ee6d352fc6
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added asset loading class, zoom factor, vbo switch, shader version
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2017-03-13 01:16:20 +00:00 |
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a2a221b17a
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refactor app and enable gles 3.0
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2017-03-04 19:04:08 +00:00 |
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75f1b96b4f
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added icons and popup menus
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2017-02-21 23:14:34 +00:00 |
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a2714f513a
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added settings popup and icon node
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2017-02-21 01:00:48 +00:00 |
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ee5e4c2d98
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added right click, popup menu, mark for destroy
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2017-02-20 02:25:59 +00:00 |
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d74af8ed17
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add messagebox to template binding, add absolute positioning layout, add observer instead of stack based node traversal which is not great in case of hierarchical traversal
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2017-02-16 00:32:03 +00:00 |
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0d3c48fd98
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added button click event handler
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2017-02-12 01:25:20 +00:00 |
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83e59573e0
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added node alignment and text color
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2017-02-07 13:39:17 +00:00 |
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fd7f62693e
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refactor font code into classes
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2017-02-06 21:08:41 +00:00 |
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7f8cbd0981
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stbtt text testing succesful
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2017-02-05 20:15:52 +00:00 |
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d2f59c3ea1
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testing bitmap font generation and draw using stb_truetype
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2017-02-02 21:54:48 +00:00 |
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70792669e7
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refactor layout loading to add multiple layout, templates and references
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2017-02-01 20:35:57 +00:00 |
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39f44eca5e
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rename .hpp headers to .h
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2017-01-31 22:48:55 +00:00 |
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