Commit Graph

17 Commits

Author SHA1 Message Date
96ff1c41e2 Share retained mesh dispatch bridge 2026-06-05 14:51:40 +02:00
e1cce05bd6 Route Shape mesh operations through renderer GL 2026-06-03 07:19:14 +02:00
47eb1ec0b2 Move shape buffer mapping to renderer gl 2026-06-02 06:47:29 +02:00
05064b3a0d Move OpenGL shape draw mappings 2026-06-01 17:52:59 +02:00
c4633a906f update osx project 2019-07-11 22:33:58 +02:00
b89274e7a6 App::I static singleton to pointer 2019-07-11 18:08:17 +02:00
0012e2ce9b render implement thread, wrap GL commands into tasks 2019-07-06 22:25:07 +02:00
6ba29926ef Fix heightmap shadow rt and draw the light pos 2019-01-10 22:21:44 +01:00
9787175b13 Implement raytraced lightmap 2019-01-09 23:32:10 +01:00
2b02be77dc Render heightmap to layer 2019-01-07 23:07:55 +01:00
52c87d9ec6 implement grid and heightmap with lambert shading 2018-12-24 22:22:16 +01:00
0c6b409606 remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h 2018-11-27 14:24:01 +01:00
0d0cd3db7f fix shaders for the transform tool 2018-11-25 16:16:01 +01:00
a124d19bdc fix transform commit shader 2018-11-23 14:19:59 +01:00
18067726b5 add transform mode and tollbar button, implement polygon clipping with uvs interpolation and cube faces projection with near plane clipping, add duplicate points removal template function, implement Spere mesh surface section creation. 2018-11-12 18:19:03 +01:00
c6f8bf7b9f update Xcode project, fix some warnings, update android icons, ignore unrecognized files in the doc browser 2018-09-22 23:21:39 +02:00
71de44a7c1 rename engine to src 2018-09-16 14:21:58 +02:00