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f2a73a905d
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add webgl support
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2019-10-05 21:08:40 +02:00 |
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945028f171
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fix glsl float interpolation, fix layers on ui reload, add vr thread for Quest
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2019-07-30 22:10:48 +02:00 |
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73485cde01
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search GLSL extensions
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2019-07-29 13:35:54 +02:00 |
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563b4ff86f
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check float texture extension, use float32 or float16 if available, show extension on title bar, add thread and render task for lightmap rendering
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2019-07-28 19:22:47 +02:00 |
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85d9c057f8
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fix color bleeding
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2019-07-21 00:27:34 +02:00 |
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0012e2ce9b
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render implement thread, wrap GL commands into tasks
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2019-07-06 22:25:07 +02:00 |
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c4e166fc32
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multiple selection for free mask
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2019-05-17 10:54:38 +02:00 |
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db208bd7cd
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export depth
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2019-04-25 23:31:03 +02:00 |
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d3768f43c9
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parse abr from PS 2018, restore xmp injection, check uniform hash collision
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2019-02-25 23:23:14 +01:00 |
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eaab9c79e5
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move shaders into .glsl files and add #include feature
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2019-02-21 19:26:40 +01:00 |
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16eb9de358
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pattern offset, invert and flip(xy)
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2019-02-20 14:57:11 +01:00 |
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033c39aef5
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improve termination sequence on windows, use patterns instead of textures as directory name
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2019-02-20 11:48:17 +01:00 |
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7faab0124d
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remove UseFragCoordUV2
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2019-02-20 01:30:18 +01:00 |
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c752434e98
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pattern tweaks
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2019-02-20 01:26:38 +01:00 |
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7954e4d900
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brush panel folding
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2019-02-19 23:29:07 +01:00 |
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08cca154b7
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improve brush preview
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2019-02-19 11:33:41 +01:00 |
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e4ee87e4c6
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rename texture to pattern and implement initial pattern settings
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2019-02-17 23:41:17 +01:00 |
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945c51aa25
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dual-brush blend modes
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2019-02-15 02:17:04 +01:00 |
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999723dd14
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enable rtt dtor, default values for <text> node, dual-brush wip, more brush options
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2019-02-14 02:08:29 +01:00 |
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171ab31b47
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code cleanup and improve brush direction
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2019-02-11 18:39:26 +01:00 |
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97c3ac0d19
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make brushes square when imported from ABR
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2019-02-11 00:45:53 +01:00 |
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24a6d0bae9
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add export layers, export png, import brush padding
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2019-02-04 00:08:31 +01:00 |
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c55ed36f2c
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glsl framebuffer_fetch extension check at runtime
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2019-01-30 15:43:45 +01:00 |
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489036a40c
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use glsl built-in ifdef directive for extensions
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2019-01-30 14:00:56 +01:00 |
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99c06803ae
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add scrollbar, improve presets, other small fixes
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2019-01-27 17:19:06 +01:00 |
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36cbe52e2e
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unroll glsl for loop for compatibility on mac
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2019-01-19 23:34:42 +01:00 |
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7980fd4c37
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remove line thickness from the grid, add ambient light, fix lightmap texture resize
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2019-01-19 17:32:19 +01:00 |
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ff4ce5f379
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shader fix
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2019-01-18 11:12:27 +01:00 |
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8315b32550
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implement brush outline
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2019-01-18 11:11:00 +01:00 |
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6ba29926ef
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Fix heightmap shadow rt and draw the light pos
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2019-01-10 22:21:44 +01:00 |
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9787175b13
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Implement raytraced lightmap
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2019-01-09 23:32:10 +01:00 |
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c5a0b4e6b0
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use highp on iOS blending shader
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2019-01-08 11:28:49 +01:00 |
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4a1880e22a
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implement framebuffer fetch on iOS for bleding
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2019-01-08 11:02:07 +01:00 |
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7773026358
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Set default document res to 6K. Implement blending on canvas, mixer and export equirect.
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2019-01-07 15:32:12 +01:00 |
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006c838449
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cleanup shaders and move common functions in global definitions to be plugged into the shaders code
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2019-01-05 16:39:29 +01:00 |
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e4fe0cffed
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Improved mask also work on erase. Improved shaders for layer opacity, now when drawing doesn't change opacity. Improved layers panel layout to be similar to PS. Added layer blending option and visibility. Added custom icons to checkboxes and fixed the combobox items.
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2019-01-05 12:41:21 +01:00 |
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52c87d9ec6
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implement grid and heightmap with lambert shading
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2018-12-24 22:22:16 +01:00 |
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0c6b409606
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remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h
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2018-11-27 14:24:01 +01:00 |
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0d0cd3db7f
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fix shaders for the transform tool
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2018-11-25 16:16:01 +01:00 |
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a124d19bdc
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fix transform commit shader
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2018-11-23 14:19:59 +01:00 |
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6f9b1b1c23
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transform tool wip
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2018-11-22 10:30:31 +01:00 |
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18067726b5
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add transform mode and tollbar button, implement polygon clipping with uvs interpolation and cube faces projection with near plane clipping, add duplicate points removal template function, implement Spere mesh surface section creation.
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2018-11-12 18:19:03 +01:00 |
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0fff9f2010
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add openvr support, switch to 8.1 sdk, prepare for vr ui
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2018-10-28 00:29:09 +02:00 |
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71de44a7c1
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rename engine to src
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2018-09-16 14:21:58 +02:00 |
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