|
|
4c2a524781
|
fix heightmap sun icon
|
2019-08-04 13:56:36 +02:00 |
|
|
|
cc087746bd
|
add ui and viewport scale option, fix combobox items height from parent
|
2019-08-04 12:00:49 +02:00 |
|
|
|
a1436eec4a
|
disable default brush pressure, set 3 different quick brushes at startup
|
2019-08-03 09:13:35 +02:00 |
|
|
|
2c83c225ed
|
draw vr ui when vr thread starts on win
|
2019-08-01 22:44:11 +02:00 |
|
|
|
32667b709e
|
fix quest vr threading
|
2019-08-01 18:22:31 +02:00 |
|
|
|
945028f171
|
fix glsl float interpolation, fix layers on ui reload, add vr thread for Quest
|
2019-07-30 22:10:48 +02:00 |
|
|
|
f2d2ef1067
|
add focus project, fix recovery save on ui thread, fix grid commit, wave_sdk submodule, use PlatformActivity as base for android/quest/focus and extend VRActivity on focus.
|
2019-07-29 22:54:50 +02:00 |
|
|
|
73485cde01
|
search GLSL extensions
|
2019-07-29 13:35:54 +02:00 |
|
|
|
563b4ff86f
|
check float texture extension, use float32 or float16 if available, show extension on title bar, add thread and render task for lightmap rendering
|
2019-07-28 19:22:47 +02:00 |
|
|
|
087894451b
|
update colors on HEX clipboard paste
|
2019-07-28 15:19:13 +02:00 |
|
|
|
170fee273e
|
use merged layer when color picking
|
2019-07-28 15:13:04 +02:00 |
|
|
|
92d4a43fcf
|
fix stroke padding rect
|
2019-07-28 14:51:33 +02:00 |
|
|
|
37331d4e24
|
render task queue the color pick action
|
2019-07-28 12:11:23 +02:00 |
|
|
|
36be53aba5
|
use linear interpolation when importing/transforming a selection
|
2019-07-28 11:25:43 +02:00 |
|
|
|
b6b0fb74f9
|
remove async task from texture and sampler binding, but add render thread assert
|
2019-07-28 11:16:20 +02:00 |
|
|
|
627a3bbb14
|
limit camera zoom
|
2019-07-28 11:06:16 +02:00 |
|
|
|
e923957c1e
|
layers are now listed top for front and bottom for back in layers panel
|
2019-07-28 09:41:50 +02:00 |
|
|
|
7d3a95f42b
|
wake up windows main loop when updating fps, use PostMessage instead of the blocking SendMessage
|
2019-07-28 09:40:52 +02:00 |
|
|
|
4ab35c6e9b
|
improve mouse events propagation
|
2019-07-28 08:29:05 +02:00 |
|
|
|
ae5da7139c
|
implement tasks for update windows vr
|
2019-07-27 15:52:15 +02:00 |
|
|
|
5fc27ebb14
|
fix some lambda ref, use global android_app variable instead of passing as argument, fix clipboard utf issue by using byte array
|
2019-07-25 08:11:48 +02:00 |
|
|
|
14e0716696
|
remove objc references from ui task lambda
|
2019-07-21 13:46:54 +02:00 |
|
|
|
18daf6ab73
|
remove debug stuff
|
2019-07-21 13:30:40 +02:00 |
|
|
|
33d36de9a8
|
init keys to false
|
2019-07-21 12:14:23 +02:00 |
|
|
|
97d9ca717a
|
fix shader for Apple devices
|
2019-07-21 08:47:26 +02:00 |
|
|
|
85d9c057f8
|
fix color bleeding
|
2019-07-21 00:27:34 +02:00 |
|
|
|
02fda636ab
|
add clear_mark to clear only selected channels in the framebuffer
|
2019-07-20 14:37:59 +02:00 |
|
|
|
4b73647c98
|
move the ui/shaders reload into the ui thread, add rtt region copy, add box/rect conversion
|
2019-07-17 07:04:44 +02:00 |
|
|
|
6a0b654228
|
fix checkbox icon update, add unique check on async tasks
|
2019-07-14 21:56:43 +02:00 |
|
|
|
fc7301a9a8
|
fix stroke samples computation bug
|
2019-07-14 18:09:03 +02:00 |
|
|
|
f93be10883
|
attach jni to ui thread, fix bucket bounding box
|
2019-07-14 15:59:34 +02:00 |
|
|
|
80b78ac0af
|
cleanup Objective-C code from C++
|
2019-07-13 19:00:25 +02:00 |
|
|
|
2e5ea079c8
|
move dirs init for iOS and OSX
|
2019-07-13 16:49:13 +02:00 |
|
|
|
d7386cdfa9
|
add tmp buffer to store messages until the log file is ready
|
2019-07-13 16:48:05 +02:00 |
|
|
|
0f208ced60
|
cleanup osx code
|
2019-07-12 22:02:45 +02:00 |
|
|
|
6e97a29058
|
update UTI, remove blur from CompDraw mask
|
2019-07-12 21:07:30 +02:00 |
|
|
|
e78047149a
|
fix iOS UTI
|
2019-07-12 11:01:38 +02:00 |
|
|
|
ea0679dfe5
|
update iOS project
|
2019-07-12 10:47:58 +02:00 |
|
|
|
c4633a906f
|
update osx project
|
2019-07-11 22:33:58 +02:00 |
|
|
|
b89274e7a6
|
App::I static singleton to pointer
|
2019-07-11 18:08:17 +02:00 |
|
|
|
92dd00d910
|
update android project
|
2019-07-11 13:34:21 +02:00 |
|
|
|
d453e854b1
|
update checkbox icons, clear redo actions when cleaning memory
|
2019-07-11 11:13:43 +02:00 |
|
|
|
80b9a4d281
|
add general async swap
|
2019-07-10 23:33:46 +02:00 |
|
|
|
f5d885a3f4
|
cleanup code
|
2019-07-10 23:02:43 +02:00 |
|
|
|
327eb4678b
|
improve dialog and cloud browse icon text, deselect guide on mode leave
|
2019-07-10 21:49:01 +02:00 |
|
|
|
48c39c4ef2
|
improve dialog browse, wrap ui task for every Node method that modifies the children list, update the ui every time the scene tree changes, restore fps and stylus state on win, fix bucket tool, fix snapshop restore, init in ui thread
|
2019-07-10 21:08:14 +02:00 |
|
|
|
4cbf0c47b4
|
add glad to load OpenGL extensions
|
2019-07-09 11:07:01 +02:00 |
|
|
|
81b62d9a27
|
Removed submodule libs/glew-2.0.0
|
2019-07-09 08:01:58 +02:00 |
|
|
|
9a82d57ed5
|
encapsulate in render_task canvas mode operations
|
2019-07-09 08:01:24 +02:00 |
|
|
|
cb6744be44
|
move render thread to App class and add ui thread with ui tasks queue
|
2019-07-09 01:07:13 +02:00 |
|