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6fb20755d3
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fix text input in windows: implement backspace
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2017-07-16 22:21:59 +01:00 |
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e32329ea98
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implementing text input on osx
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2017-07-16 18:37:00 +01:00 |
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4e765f1450
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Trying to add history to the Fill tool
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2017-07-15 10:51:58 +01:00 |
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4666a3dffc
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2017-06-03 19:41:24 +01:00 |
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4c0e8956bb
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fix layer delete
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2017-06-03 19:40:57 +01:00 |
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1e6ab2b2eb
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2017-05-31 08:45:26 +01:00 |
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c55007e8bf
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fix Xcode project, add sequencer class files
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2017-05-31 08:45:18 +01:00 |
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7495972763
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non linear slider for brush tip control
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2017-05-31 07:46:40 +01:00 |
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73c58196b5
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2017-05-29 13:01:15 +01:00 |
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0f721393bb
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added color picking with ALT key, added crash report library for windows
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2017-05-29 08:47:04 +01:00 |
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4c5b22192b
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create Xcode project for mac for bundled app
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2017-05-18 13:29:18 +01:00 |
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6d14ccd426
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add wacom support on Windows
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2017-05-17 00:33:02 +01:00 |
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c987b19c83
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add jpg library, export as jpg, export animation frames, add pressure support on mac
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2017-05-16 21:55:51 +01:00 |
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a5c79d5ad8
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update xcode project, skip drawing invisible layers, this will optimize animations
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2017-05-15 21:38:44 +01:00 |
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7b99f0510a
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added timeline slider and export animation frames
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2017-05-15 00:43:37 +01:00 |
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95509956f3
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2017-05-14 21:49:35 +01:00 |
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577a4e4db7
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split app.cpp into multiple files, add NodeScroll and use it to scroll the side panels, some fixes to the events system
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2017-05-14 21:48:25 +01:00 |
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33b1f3b9d1
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update Xcode project after refactor
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2017-05-13 22:17:53 +01:00 |
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366f233aa0
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update android project after refactor
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2017-05-13 22:08:45 +01:00 |
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1f6c688258
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refactor layout.h into single file per Node* classes
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2017-05-13 21:58:04 +01:00 |
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51e355d039
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fix log thread bug, add clean memory button, fix pinch zoom bug, set android back button to undo
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2017-05-12 13:31:56 +01:00 |
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6dbb8bf3a1
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fix texture id bug, few gestures bugs solved
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2017-05-12 01:30:56 +01:00 |
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6f785c1944
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log history memory usage add fix virtual dtor for Action subclasses to be deleted from memory
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2017-05-10 13:41:27 +01:00 |
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eb8f93af91
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enable depth test when rendering the layers, reduce pan camera speed
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2017-05-10 01:53:09 +01:00 |
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aada69d447
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add drop down menu to clear grids
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2017-05-10 01:43:01 +01:00 |
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fbb73ccbbb
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compress file when saving, using bbox, dirty flags and PNG compression
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2017-05-10 01:27:57 +01:00 |
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6548ac3748
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fix equirectangular shader for higher precision, add polygon draw mode
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2017-05-09 08:47:20 +01:00 |
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2e8c0d0865
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add touch begin/end on iOS
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2017-05-08 00:26:34 +01:00 |
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d1ce547abd
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add iOS support
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2017-05-07 23:49:46 +01:00 |
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b50011babf
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added Normal lines mode for perspective aligned lines
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2017-05-07 15:25:54 +01:00 |
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de1ace0d63
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syn
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2017-05-07 10:31:13 +01:00 |
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f800df6cf5
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added camera pan for parallax and improved line drawing with preview line
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2017-05-06 23:22:34 +01:00 |
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427dd66976
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separate pen mode and camera in different modes to be composed, start implementing line draw mode
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2017-05-05 21:57:02 +01:00 |
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484bf6fab4
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implement pen and erase as strategy pattern introducing the CanvasMode classes
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2017-05-04 23:32:02 +01:00 |
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773ff61f92
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pen state and buttons color when active
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2017-05-04 21:46:35 +01:00 |
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45275c2947
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add buttons to change pen mode
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2017-05-04 19:26:05 +01:00 |
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977e18bd25
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adding some buttons to UI
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2017-05-04 09:12:31 +01:00 |
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9f23021fb8
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implement alpha locking per layer
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2017-05-02 03:43:16 +01:00 |
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182c0b1baf
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create NodeDialogOpen and bind it to the layout template
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2017-05-02 00:15:27 +01:00 |
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16a53af679
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add NodeImageTexture for dynamic images, test image thumbnail opening and rendering
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2017-05-01 22:22:16 +01:00 |
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3ea3fadc46
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complete open/save project including layer names, in layout bring canvas to background and use translucent UI on top, save computation on Android with lazy rendering on events only
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2017-05-01 19:35:58 +01:00 |
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c691595767
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adding open/save project and changing layout
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2017-05-01 17:06:59 +01:00 |
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02ffbf3d77
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downgrade Android SDK to use old permission mode because on demand request require Java code
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2017-04-30 19:27:45 +01:00 |
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f64e9e746c
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cube to equirect conversion using shader, save latlong to file
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2017-04-30 02:20:54 +01:00 |
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78a87f9cd3
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add checkerboard shader and draw it
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2017-04-29 23:12:36 +01:00 |
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73f689524b
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merge layers and save to png
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2017-04-29 22:00:57 +01:00 |
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fa49d9ee09
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save and restore layers image when context is lost in Android
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2017-04-29 21:30:40 +01:00 |
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2e47ccb0c6
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destroy all textures on window destruction and restore OpenGL objects when Android resumes the app
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2017-04-28 15:06:23 +01:00 |
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96401a1e5d
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pinch zoom linked to camera fov
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2017-04-28 10:00:18 +01:00 |
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5753002ca9
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fix all six planes for rendering and drawing
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2017-04-28 00:06:24 +01:00 |
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