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aef4cc2230
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sorted files list in objc
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2018-04-08 12:28:35 +02:00 |
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23b7788063
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fix animation on iOS keyboard
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2018-03-24 19:56:12 +01:00 |
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0be5b177cf
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2018-03-24 16:58:05 +01:00 |
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674e38d8cb
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add timelapse video generation on iOS and mac , fix history memory
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2018-03-24 16:57:48 +01:00 |
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658755c882
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export png frames for animation
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2018-03-12 01:32:37 +01:00 |
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c764d61266
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update iOS an OS X icons
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2018-03-10 20:38:44 +01:00 |
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611a8041e6
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show fixed frame and start from next one
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2018-03-10 20:36:40 +01:00 |
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e5ad765fe1
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fix upload .pano suffix, make first layer fixed when animating
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2018-03-10 19:26:32 +01:00 |
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660a7ea1ef
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update timeline layout and frame counter, add 500ms update timer on windows to force redraw, fix animation frames export
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2018-03-10 18:28:41 +01:00 |
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f45a7c2e67
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revert old color picker, enable animation toolbar
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2018-03-09 14:22:40 +01:00 |
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8a962d4cdf
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update viewport icon
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2018-03-09 00:55:55 +01:00 |
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fadced1391
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add logo, shutdown LogRemote on exit
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2018-03-09 00:29:24 +01:00 |
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bae030f1ad
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2018-03-08 22:38:07 +01:00 |
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1033b056af
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set data_path to exe location on Windows because the open file dialog change the working directory, change the render loop to update only in case of an event or the animated or redraw is true
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2018-03-08 22:37:30 +01:00 |
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7e3da2bd86
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2018-03-08 22:36:22 +01:00 |
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485c0ee933
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fix color picker
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2018-03-08 22:36:12 +01:00 |
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da54181754
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import facebook 360 stripe
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2018-03-07 21:17:23 +01:00 |
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188a8df0e9
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2018-02-10 18:59:45 +01:00 |
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23e176462d
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add modified libs
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2018-02-10 18:59:30 +01:00 |
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72603d5df8
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fix debug build with vs2017
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2018-02-10 18:53:56 +01:00 |
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0bdb879e76
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upload progresso bar
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2018-01-09 03:27:15 +00:00 |
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5feb3acb1d
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add download progress, improbable cloud browser, lock touch when pencil is down on iOS
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2018-01-04 00:02:28 +00:00 |
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01370642a1
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change cloud url
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2017-12-23 13:57:43 +00:00 |
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0a3363fb13
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fix color picker panel, introduce an added() method when a node is added to che scene
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2017-12-23 10:56:38 +00:00 |
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b389d895ab
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add import dialog on windows
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2017-12-19 00:20:48 +00:00 |
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0d7217af7b
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small fixes
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2017-12-13 01:26:13 +00:00 |
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f4cd7fdc62
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add file picking for osx and ios and implement equirectangular import
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2017-12-09 09:07:42 +00:00 |
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d18b1103bb
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fix shader for iOS, remove switch to if-else sequence
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2017-12-06 00:32:15 +00:00 |
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9978709645
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color wheel and picker
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2017-12-05 22:25:38 +00:00 |
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8a21f3f78a
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add to visual studio
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2017-11-24 00:01:05 +00:00 |
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a90aa4a60e
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implementing color wheel and new color picker
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2017-11-23 20:26:57 +00:00 |
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d44434a458
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fix shaders for ios, add separator for combobox
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2017-11-16 09:54:57 +00:00 |
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c7523310d5
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add overlay blending mode
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2017-11-14 14:10:38 +00:00 |
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7564d11570
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add message when failed to load thumbs from cloud
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2017-11-14 09:31:12 +00:00 |
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0d3431a9de
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update android and xcode projects, fix document title and change default resolution to 1024px
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2017-11-14 08:45:35 +00:00 |
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8bc440b9b8
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add xml attributes for combobox node and add resolution selection for new doc
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2017-11-12 22:39:23 +00:00 |
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4473bc8bd4
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remove glm swizzling for better debugability
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2017-11-12 17:39:30 +00:00 |
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e280629cf2
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add noise parameter to the brush settings
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2017-11-12 17:02:24 +00:00 |
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5dccd61160
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implement blend mode selection in shader and fix alpha lock
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2017-11-12 03:27:28 +00:00 |
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daaa7f9d48
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add ComboBox node, add blend modes button in stroke panel, move brush shader code to ShaderManager and avoid the same shader being recompiled many times
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2017-11-12 03:02:40 +00:00 |
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fa4e67617b
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add color dodge and multiply blending modes shaders, change tmp framebuffer to RGBA32F for better precision and fix the blending problem for the stroke not reaching full opacity
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2017-11-11 16:54:21 +00:00 |
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71f18cb292
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fix brush selection handler
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2017-11-08 08:18:39 +00:00 |
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53062711fa
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refactor to have a single global current brush on Canvas::m_current_brush and make panels read from it for drawing instead of relying on their own copy
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2017-11-07 09:14:02 +00:00 |
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3e546affc9
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fix: opening a doc async did not update the layers list, added on_complete callback to update the layers panel
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2017-11-07 07:37:21 +00:00 |
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33ea544f0b
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single file cloud upload
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2017-11-06 22:19:24 +00:00 |
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fc402d584a
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implement download and open from the cloud browser
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2017-11-06 10:07:19 +00:00 |
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05c5bd1bdb
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update Xcode and android projects
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2017-11-06 00:03:57 +00:00 |
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11c26555a4
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implement cloud browser
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2017-11-05 22:54:04 +00:00 |
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ae7a8948b7
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rename things
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2017-11-05 13:33:39 +00:00 |
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87df30ff41
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implement save as, save version and file existence check on save
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2017-11-05 13:15:41 +00:00 |
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