Commit Graph

36 Commits

Author SHA1 Message Date
11c26555a4 implement cloud browser 2017-11-05 22:54:04 +00:00
506923de69 add brush follow-orientation flag to stroke settings and fix stroke preview 2017-08-20 16:01:49 +01:00
235862c9d1 adding color picking on iOS 2017-08-02 19:51:59 +01:00
0907429a60 add support for Apple Pencil and build for iOS 2017-07-28 20:35:59 +01:00
0f721393bb added color picking with ALT key, added crash report library for windows 2017-05-29 08:47:04 +01:00
c987b19c83 add jpg library, export as jpg, export animation frames, add pressure support on mac 2017-05-16 21:55:51 +01:00
fbb73ccbbb compress file when saving, using bbox, dirty flags and PNG compression 2017-05-10 01:27:57 +01:00
6548ac3748 fix equirectangular shader for higher precision, add polygon draw mode 2017-05-09 08:47:20 +01:00
d1ce547abd add iOS support 2017-05-07 23:49:46 +01:00
fa49d9ee09 save and restore layers image when context is lost in Android 2017-04-29 21:30:40 +01:00
28fe61704f implement simple stroke undo based on actions history 2017-04-16 01:57:54 +02:00
8d35d1f140 handle WM_MOUSEWHEEL and WM_POINTERUPDATE for the Windows Ink stylus driver 2017-04-08 22:51:59 +01:00
dc693b2232 fix log for Android that does not support <codecvt> 2017-04-02 18:21:27 +01:00
2dc7c4a9cc move log.h include in each file instead of pch, link libcurl and compile for mac 2017-04-02 16:57:56 +01:00
b6c9429b89 init log before everything else, use WMI to read machine and system info, rtt fixed on Samsung A3, try to create different EGL context config 2017-04-02 15:02:45 +01:00
0dfb458c71 Android opengl debug callback, Android device properties, fix texture internal format 2017-04-02 11:35:11 +01:00
b1a3cb0309 add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling, 2017-03-31 15:39:51 +01:00
2024b3a280 fixes for mac 2017-03-28 09:08:53 +01:00
744cd8bfb5 added Canvas, Brush, Stroke and CanvasNode classes 2017-03-26 00:26:46 +00:00
a2cb0ecafe added render target and bezier classes, added stroke settings panel 2017-03-24 03:15:29 +00:00
03a5212e56 added color quad and hue slider 2017-03-21 09:56:33 +00:00
ee6d352fc6 added asset loading class, zoom factor, vbo switch, shader version 2017-03-13 01:16:20 +00:00
a2a221b17a refactor app and enable gles 3.0 2017-03-04 19:04:08 +00:00
11050fde9c added android project and linked to engine source with successful compilation 2017-03-03 09:52:22 +00:00
a2714f513a added settings popup and icon node 2017-02-21 01:00:48 +00:00
0d3c48fd98 added button click event handler 2017-02-12 01:25:20 +00:00
d2f59c3ea1 testing bitmap font generation and draw using stb_truetype 2017-02-02 21:54:48 +00:00
ed02e38805 start implementing shape tag 2017-02-01 00:59:56 +00:00
Omar Mohamed Ali Mudhir
baaade6050 added pch on xcode, fixed Node move semantic 2017-01-27 14:55:16 +00:00
81494cca6e refactoring layout loader 2017-01-26 23:57:05 +00:00
Omar Mohamed Ali Mudhir
2f042c3e95 added resizing to osx window 2017-01-25 09:15:22 +00:00
e556cf4c61 fixed layout parser adding stack based recursion, code needs being cleaned up but layout works quite well now, added code draw while resizing 2017-01-22 22:24:48 +00:00
21622fd24c add Sampler class, add attributes system 2017-01-21 00:16:36 +00:00
78ab808b8b added Yoga and TinyXML2 libraries and created a testing layout.xml 2017-01-19 13:45:21 +00:00
c93c1daecc create visual studio project, add Windows initialization code 2017-01-17 20:20:12 +00:00
Omar Mohamed Ali Mudhir
13d8e6e563 base setup for osx in place 2017-01-14 18:30:19 +00:00