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5a37f578cb
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implement save request on OSX, add Quick Look extentions
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2018-07-31 00:38:10 +02:00 |
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9b5094f510
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quick switch Pen/Erase with E
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2018-07-27 12:23:28 +02:00 |
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b06453bd7b
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resize using ALT+RMB
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2018-07-27 11:20:28 +02:00 |
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361374deb0
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fix picker which crashed on resolution change, timelapse frame only when draw a stroke
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2018-06-05 19:40:27 +02:00 |
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0a3363fb13
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fix color picker panel, introduce an added() method when a node is added to che scene
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2017-12-23 10:56:38 +00:00 |
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4473bc8bd4
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remove glm swizzling for better debugability
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2017-11-12 17:39:30 +00:00 |
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e280629cf2
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add noise parameter to the brush settings
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2017-11-12 17:02:24 +00:00 |
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53062711fa
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refactor to have a single global current brush on Canvas::m_current_brush and make panels read from it for drawing instead of relying on their own copy
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2017-11-07 09:14:02 +00:00 |
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a3276906f9
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implement multithreading for windows, implement file uploading when saving
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2017-11-03 21:27:33 +00:00 |
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c8e115774f
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add wet parameter, fix selection mask modes
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2017-10-27 00:47:48 +01:00 |
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b40a5b656b
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add free and poly selection mask tools, fix some threading gl problems
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2017-10-24 14:20:12 +01:00 |
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283e4e2b5c
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implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows.
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2017-10-20 09:16:12 +01:00 |
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32ede1be90
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implementing better triangulation
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2017-10-11 10:16:54 +01:00 |
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163937b4a6
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update windows project to add poly2tri
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2017-10-09 09:40:40 +01:00 |
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78ec5a079e
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implement selection mask with lasso tool
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2017-10-07 13:35:53 +01:00 |
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4b49772af8
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change brush size based on camera fov / zoom, refactor brush value curves
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2017-09-30 20:30:46 +01:00 |
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763e446cc5
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implemented brush settings switch between pen/erase
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2017-09-28 22:30:47 +01:00 |
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c85ce8cb8f
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implementing separate pen/erase brush settings
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2017-09-28 16:43:53 +01:00 |
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de59ae151c
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remove unused shaders, fix color blending algorithm in shader
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2017-08-18 02:01:35 +01:00 |
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e134ba553d
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implement frame buffer fetch extension for iOS, change composition on stroke drawing and commit, add rename layer dialog
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2017-08-09 09:59:39 +01:00 |
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eb4cf07162
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picking works on iOS, now cleanup the code
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2017-08-02 23:15:13 +01:00 |
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95c00701f7
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fix color picking
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2017-08-02 23:06:46 +01:00 |
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235862c9d1
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adding color picking on iOS
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2017-08-02 19:51:59 +01:00 |
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4e765f1450
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Trying to add history to the Fill tool
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2017-07-15 10:51:58 +01:00 |
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0f721393bb
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added color picking with ALT key, added crash report library for windows
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2017-05-29 08:47:04 +01:00 |
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c987b19c83
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add jpg library, export as jpg, export animation frames, add pressure support on mac
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2017-05-16 21:55:51 +01:00 |
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1f6c688258
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refactor layout.h into single file per Node* classes
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2017-05-13 21:58:04 +01:00 |
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51e355d039
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fix log thread bug, add clean memory button, fix pinch zoom bug, set android back button to undo
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2017-05-12 13:31:56 +01:00 |
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6dbb8bf3a1
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fix texture id bug, few gestures bugs solved
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2017-05-12 01:30:56 +01:00 |
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6f785c1944
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log history memory usage add fix virtual dtor for Action subclasses to be deleted from memory
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2017-05-10 13:41:27 +01:00 |
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eb8f93af91
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enable depth test when rendering the layers, reduce pan camera speed
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2017-05-10 01:53:09 +01:00 |
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aada69d447
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add drop down menu to clear grids
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2017-05-10 01:43:01 +01:00 |
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fbb73ccbbb
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compress file when saving, using bbox, dirty flags and PNG compression
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2017-05-10 01:27:57 +01:00 |
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6548ac3748
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fix equirectangular shader for higher precision, add polygon draw mode
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2017-05-09 08:47:20 +01:00 |
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b50011babf
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added Normal lines mode for perspective aligned lines
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2017-05-07 15:25:54 +01:00 |
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de1ace0d63
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syn
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2017-05-07 10:31:13 +01:00 |
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f800df6cf5
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added camera pan for parallax and improved line drawing with preview line
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2017-05-06 23:22:34 +01:00 |
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427dd66976
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separate pen mode and camera in different modes to be composed, start implementing line draw mode
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2017-05-05 21:57:02 +01:00 |
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484bf6fab4
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implement pen and erase as strategy pattern introducing the CanvasMode classes
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2017-05-04 23:32:02 +01:00 |
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