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a5c79d5ad8
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update xcode project, skip drawing invisible layers, this will optimize animations
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2017-05-15 21:38:44 +01:00 |
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7b99f0510a
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added timeline slider and export animation frames
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2017-05-15 00:43:37 +01:00 |
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577a4e4db7
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split app.cpp into multiple files, add NodeScroll and use it to scroll the side panels, some fixes to the events system
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2017-05-14 21:48:25 +01:00 |
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51e355d039
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fix log thread bug, add clean memory button, fix pinch zoom bug, set android back button to undo
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2017-05-12 13:31:56 +01:00 |
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6dbb8bf3a1
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fix texture id bug, few gestures bugs solved
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2017-05-12 01:30:56 +01:00 |
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fbb73ccbbb
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compress file when saving, using bbox, dirty flags and PNG compression
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2017-05-10 01:27:57 +01:00 |
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6548ac3748
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fix equirectangular shader for higher precision, add polygon draw mode
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2017-05-09 08:47:20 +01:00 |
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b50011babf
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added Normal lines mode for perspective aligned lines
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2017-05-07 15:25:54 +01:00 |
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773ff61f92
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pen state and buttons color when active
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2017-05-04 21:46:35 +01:00 |
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977e18bd25
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adding some buttons to UI
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2017-05-04 09:12:31 +01:00 |
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9f23021fb8
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implement alpha locking per layer
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2017-05-02 03:43:16 +01:00 |
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182c0b1baf
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create NodeDialogOpen and bind it to the layout template
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2017-05-02 00:15:27 +01:00 |
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16a53af679
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add NodeImageTexture for dynamic images, test image thumbnail opening and rendering
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2017-05-01 22:22:16 +01:00 |
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3ea3fadc46
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complete open/save project including layer names, in layout bring canvas to background and use translucent UI on top, save computation on Android with lazy rendering on events only
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2017-05-01 19:35:58 +01:00 |
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c691595767
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adding open/save project and changing layout
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2017-05-01 17:06:59 +01:00 |
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f64e9e746c
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cube to equirect conversion using shader, save latlong to file
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2017-04-30 02:20:54 +01:00 |
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28fe61704f
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implement simple stroke undo based on actions history
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2017-04-16 01:57:54 +02:00 |
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bb7e94d06b
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drag canvas, render layers and tmp, add/select layer, opacity for layer, color bucket filler
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2017-04-07 21:21:43 +01:00 |
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2b4915154e
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opacity control
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2017-04-07 12:57:21 +01:00 |
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e8cabebe66
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implement instanced drawing
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2017-03-27 22:29:47 +01:00 |
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a385addae5
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implement basic paint canvas
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2017-03-26 14:23:15 +01:00 |
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744cd8bfb5
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added Canvas, Brush, Stroke and CanvasNode classes
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2017-03-26 00:26:46 +00:00 |
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a1e3fd4ecf
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change node children from unique to shared ptr, rename Canvas2D to StrokePreview, add panel toolbar with icon buttons to toggle
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2017-03-25 17:28:57 +00:00 |
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4da0c3696a
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improve sliders and remove slider cursor, fix stroke preview
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2017-03-25 11:04:44 +00:00 |
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52a5e3a408
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add brush icons to repo
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2017-03-25 08:35:25 +00:00 |
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0bc5e7aea9
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compile for Android, add initial TextInput support
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2017-03-25 08:35:09 +00:00 |
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a2cb0ecafe
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added render target and bezier classes, added stroke settings panel
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2017-03-24 03:15:29 +00:00 |
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03a5212e56
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added color quad and hue slider
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2017-03-21 09:56:33 +00:00 |
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13fa84a02c
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layers control
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2017-03-21 09:56:00 +00:00 |
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03a8266972
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added checkbox, slider, layer panel, brushes panel
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2017-03-19 23:51:45 +00:00 |
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011aeb8948
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added slider, mouse capture in Node, desaturated icons
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2017-03-16 02:02:43 +00:00 |
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ee6d352fc6
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added asset loading class, zoom factor, vbo switch, shader version
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2017-03-13 01:16:20 +00:00 |
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8242db8815
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add viewport node, return ptr instead of ref for layout[id] to check wether is valid or not
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2017-03-02 21:40:36 +00:00 |
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75f1b96b4f
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added icons and popup menus
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2017-02-21 23:14:34 +00:00 |
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a2714f513a
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added settings popup and icon node
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2017-02-21 01:00:48 +00:00 |
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ee5e4c2d98
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added right click, popup menu, mark for destroy
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2017-02-20 02:25:59 +00:00 |
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4e3f898d4b
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fix pixel snapping, add loaded event, remove default border thickness
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2017-02-17 01:34:43 +00:00 |
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d74af8ed17
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add messagebox to template binding, add absolute positioning layout, add observer instead of stack based node traversal which is not great in case of hierarchical traversal
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2017-02-16 00:32:03 +00:00 |
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0d3c48fd98
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added button click event handler
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2017-02-12 01:25:20 +00:00 |
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fb25ffb347
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added NodeButton as composition and cleaned up old Widget code
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2017-02-11 15:51:22 +00:00 |
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914fc34331
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complete left click event handle
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2017-02-09 22:08:30 +00:00 |
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de1784e932
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added alpha blending for image and text, nodes position are clamped to be integer
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2017-02-08 00:20:26 +00:00 |
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5e5ddf310c
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added image widget with atlas support and global texture manager
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2017-02-07 23:42:39 +00:00 |
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83e59573e0
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added node alignment and text color
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2017-02-07 13:39:17 +00:00 |
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3cc25e7592
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added text widget parsing and rendering
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2017-02-06 23:32:01 +00:00 |
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e2792534bc
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edit the example layout to add more details
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2017-02-02 23:10:05 +00:00 |
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d2f59c3ea1
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testing bitmap font generation and draw using stb_truetype
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2017-02-02 21:54:48 +00:00 |
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06b19dc596
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ref nodes work fine now but need to complete Widget::clone implementations and add clone() to Shape classes to actually clone the OpenGL data
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2017-02-02 18:26:59 +00:00 |
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bcf95d5432
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completing refactoring, something does not work on resize
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2017-02-02 00:43:23 +00:00 |
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70792669e7
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refactor layout loading to add multiple layout, templates and references
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2017-02-01 20:35:57 +00:00 |
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