Commit Graph

101 Commits

Author SHA1 Message Date
577a4e4db7 split app.cpp into multiple files, add NodeScroll and use it to scroll the side panels, some fixes to the events system 2017-05-14 21:48:25 +01:00
1f6c688258 refactor layout.h into single file per Node* classes 2017-05-13 21:58:04 +01:00
51e355d039 fix log thread bug, add clean memory button, fix pinch zoom bug, set android back button to undo 2017-05-12 13:31:56 +01:00
6dbb8bf3a1 fix texture id bug, few gestures bugs solved 2017-05-12 01:30:56 +01:00
6f785c1944 log history memory usage add fix virtual dtor for Action subclasses to be deleted from memory 2017-05-10 13:41:27 +01:00
aada69d447 add drop down menu to clear grids 2017-05-10 01:43:01 +01:00
fbb73ccbbb compress file when saving, using bbox, dirty flags and PNG compression 2017-05-10 01:27:57 +01:00
6548ac3748 fix equirectangular shader for higher precision, add polygon draw mode 2017-05-09 08:47:20 +01:00
d1ce547abd add iOS support 2017-05-07 23:49:46 +01:00
b50011babf added Normal lines mode for perspective aligned lines 2017-05-07 15:25:54 +01:00
484bf6fab4 implement pen and erase as strategy pattern introducing the CanvasMode classes 2017-05-04 23:32:02 +01:00
773ff61f92 pen state and buttons color when active 2017-05-04 21:46:35 +01:00
45275c2947 add buttons to change pen mode 2017-05-04 19:26:05 +01:00
977e18bd25 adding some buttons to UI 2017-05-04 09:12:31 +01:00
9f23021fb8 implement alpha locking per layer 2017-05-02 03:43:16 +01:00
182c0b1baf create NodeDialogOpen and bind it to the layout template 2017-05-02 00:15:27 +01:00
16a53af679 add NodeImageTexture for dynamic images, test image thumbnail opening and rendering 2017-05-01 22:22:16 +01:00
3ea3fadc46 complete open/save project including layer names, in layout bring canvas to background and use translucent UI on top, save computation on Android with lazy rendering on events only 2017-05-01 19:35:58 +01:00
c691595767 adding open/save project and changing layout 2017-05-01 17:06:59 +01:00
f64e9e746c cube to equirect conversion using shader, save latlong to file 2017-04-30 02:20:54 +01:00
78a87f9cd3 add checkerboard shader and draw it 2017-04-29 23:12:36 +01:00
73f689524b merge layers and save to png 2017-04-29 22:00:57 +01:00
fa49d9ee09 save and restore layers image when context is lost in Android 2017-04-29 21:30:40 +01:00
2e47ccb0c6 destroy all textures on window destruction and restore OpenGL objects when Android resumes the app 2017-04-28 15:06:23 +01:00
ea1bff1f10 added basic gesture system on Android 2017-04-18 01:10:06 +02:00
45cf8c9168 map keys and handle key events on Android and OS X 2017-04-17 19:35:48 +02:00
28fe61704f implement simple stroke undo based on actions history 2017-04-16 01:57:54 +02:00
357f37e3d0 clear new layers 2017-04-15 21:52:18 +02:00
163a435e6e curl timeout, reorder layers, handle right click osx 2017-04-15 18:55:27 +02:00
d230bc7a99 get Ink pen data like pressure, buttons 2017-04-12 00:44:26 +01:00
a82c76ce41 canvas pan/zoom, project into canvas using inverse transform, implement eraser (early prototype) 2017-04-09 22:40:38 +01:00
8d35d1f140 handle WM_MOUSEWHEEL and WM_POINTERUPDATE for the Windows Ink stylus driver 2017-04-08 22:51:59 +01:00
bb7e94d06b drag canvas, render layers and tmp, add/select layer, opacity for layer, color bucket filler 2017-04-07 21:21:43 +01:00
d340324c3d fix stroke shader with better blending and initial support to opacity 2017-04-07 01:45:50 +01:00
4d930b4429 fix border clamp problem, add tmp layer special blending on stroke commit 2017-04-05 23:54:36 +01:00
9a4fd5e5c9 implement the complete stroke shader with custom blending mode 2017-04-05 15:55:11 +01:00
2dc7c4a9cc move log.h include in each file instead of pch, link libcurl and compile for mac 2017-04-02 16:57:56 +01:00
b6c9429b89 init log before everything else, use WMI to read machine and system info, rtt fixed on Samsung A3, try to create different EGL context config 2017-04-02 15:02:45 +01:00
0dfb458c71 Android opengl debug callback, Android device properties, fix texture internal format 2017-04-02 11:35:11 +01:00
b1a3cb0309 add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling, 2017-03-31 15:39:51 +01:00
ade95724e8 change android icon, move code so .cpp and implement stroke preview using Stroke class for accurate preview. 2017-03-29 00:50:51 +01:00
675e0148ec integrate and link lib curl for android, add VAO support for brush draw, sync canvas with screen redraw instead of input events 2017-03-28 20:25:23 +01:00
e8cabebe66 implement instanced drawing 2017-03-27 22:29:47 +01:00
a385addae5 implement basic paint canvas 2017-03-26 14:23:15 +01:00
a1e3fd4ecf change node children from unique to shared ptr, rename Canvas2D to StrokePreview, add panel toolbar with icon buttons to toggle 2017-03-25 17:28:57 +00:00
4da0c3696a improve sliders and remove slider cursor, fix stroke preview 2017-03-25 11:04:44 +00:00
0bc5e7aea9 compile for Android, add initial TextInput support 2017-03-25 08:35:09 +00:00
a2cb0ecafe added render target and bezier classes, added stroke settings panel 2017-03-24 03:15:29 +00:00
03a5212e56 added color quad and hue slider 2017-03-21 09:56:33 +00:00
13fa84a02c layers control 2017-03-21 09:56:00 +00:00