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1339b1d336
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fix android build versioning
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2018-09-17 01:18:53 +02:00 |
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f9993d814e
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fix android version build
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2018-09-17 00:57:43 +02:00 |
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71de44a7c1
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rename engine to src
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2018-09-16 14:21:58 +02:00 |
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485c0ee933
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fix color picker
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2018-03-08 22:36:12 +01:00 |
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0d3431a9de
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update android and xcode projects, fix document title and change default resolution to 1024px
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2017-11-14 08:45:35 +00:00 |
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05c5bd1bdb
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update Xcode and android projects
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2017-11-06 00:03:57 +00:00 |
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283e4e2b5c
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implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows.
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2017-10-20 09:16:12 +01:00 |
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78ec5a079e
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implement selection mask with lasso tool
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2017-10-07 13:35:53 +01:00 |
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90ec0b6f7b
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fix EGL context loss on Android
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2017-09-27 20:21:34 +01:00 |
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81a5fb10e3
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android: fix directory listing, keyboard show/hide and read chars
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2017-08-20 00:51:59 +01:00 |
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577a4e4db7
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split app.cpp into multiple files, add NodeScroll and use it to scroll the side panels, some fixes to the events system
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2017-05-14 21:48:25 +01:00 |
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366f233aa0
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update android project after refactor
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2017-05-13 22:08:45 +01:00 |
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51e355d039
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fix log thread bug, add clean memory button, fix pinch zoom bug, set android back button to undo
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2017-05-12 13:31:56 +01:00 |
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6548ac3748
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fix equirectangular shader for higher precision, add polygon draw mode
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2017-05-09 08:47:20 +01:00 |
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b50011babf
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added Normal lines mode for perspective aligned lines
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2017-05-07 15:25:54 +01:00 |
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f800df6cf5
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added camera pan for parallax and improved line drawing with preview line
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2017-05-06 23:22:34 +01:00 |
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427dd66976
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separate pen mode and camera in different modes to be composed, start implementing line draw mode
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2017-05-05 21:57:02 +01:00 |
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3ea3fadc46
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complete open/save project including layer names, in layout bring canvas to background and use translucent UI on top, save computation on Android with lazy rendering on events only
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2017-05-01 19:35:58 +01:00 |
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c691595767
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adding open/save project and changing layout
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2017-05-01 17:06:59 +01:00 |
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02ffbf3d77
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downgrade Android SDK to use old permission mode because on demand request require Java code
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2017-04-30 19:27:45 +01:00 |
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fa49d9ee09
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save and restore layers image when context is lost in Android
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2017-04-29 21:30:40 +01:00 |
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2e47ccb0c6
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destroy all textures on window destruction and restore OpenGL objects when Android resumes the app
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2017-04-28 15:06:23 +01:00 |
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5ac666f911
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fix android gestures pinch and pan, supports only two fingers
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2017-04-24 11:32:08 +01:00 |
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d558bc1e04
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fixing fingers tracking on Android
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2017-04-24 08:06:20 +01:00 |
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ea1bff1f10
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added basic gesture system on Android
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2017-04-18 01:10:06 +02:00 |
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45cf8c9168
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map keys and handle key events on Android and OS X
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2017-04-17 19:35:48 +02:00 |
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28fe61704f
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implement simple stroke undo based on actions history
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2017-04-16 01:57:54 +02:00 |
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9a4fd5e5c9
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implement the complete stroke shader with custom blending mode
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2017-04-05 15:55:11 +01:00 |
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b6c9429b89
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init log before everything else, use WMI to read machine and system info, rtt fixed on Samsung A3, try to create different EGL context config
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2017-04-02 15:02:45 +01:00 |
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0dfb458c71
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Android opengl debug callback, Android device properties, fix texture internal format
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2017-04-02 11:35:11 +01:00 |
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b1a3cb0309
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add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling,
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2017-03-31 15:39:51 +01:00 |
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ade95724e8
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change android icon, move code so .cpp and implement stroke preview using Stroke class for accurate preview.
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2017-03-29 00:50:51 +01:00 |
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675e0148ec
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integrate and link lib curl for android, add VAO support for brush draw, sync canvas with screen redraw instead of input events
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2017-03-28 20:25:23 +01:00 |
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291ba7ae78
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testing curl for android
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2017-03-28 09:19:25 +01:00 |
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a1e3fd4ecf
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change node children from unique to shared ptr, rename Canvas2D to StrokePreview, add panel toolbar with icon buttons to toggle
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2017-03-25 17:28:57 +00:00 |
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0bc5e7aea9
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compile for Android, add initial TextInput support
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2017-03-25 08:35:09 +00:00 |
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ee6d352fc6
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added asset loading class, zoom factor, vbo switch, shader version
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2017-03-13 01:16:20 +00:00 |
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a2a221b17a
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refactor app and enable gles 3.0
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2017-03-04 19:04:08 +00:00 |
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11050fde9c
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added android project and linked to engine source with successful compilation
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2017-03-03 09:52:22 +00:00 |
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